UltimateZoneBuilder/Source/Plugins/BuilderModes
2009-07-12 11:17:30 +00:00
..
ClassicModes @ and a small improvement on that 2009-07-12 11:17:30 +00:00
ErrorChecks Added undo for some Map Analysis corrections 2009-06-20 06:05:41 +00:00
FindReplace @ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency. 2009-06-05 19:03:56 +00:00
General Added option to drag automatically (without having to press the mouse button) when pasting 2009-07-12 11:14:34 +00:00
Interface Added option to drag automatically (without having to press the mouse button) when pasting 2009-07-12 11:14:34 +00:00
Properties @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Resources @ Set default key to toggle highlight to H 2009-07-10 19:23:24 +00:00
VisualModes Simulate Doom brightness levels in Classic modes as well (now optional in game configs) 2009-07-12 09:58:05 +00:00
BuilderModes.csproj Added up/down buttons to numeric input controls 2009-07-10 19:15:22 +00:00