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Actions
UDMF: sidedef flags are now defined in game configuration instead of being hardcoded.
2013-07-19 15:30:58 +00:00
Compilers
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
Config
Default sector brightness can now be set in Preferences.
2013-09-16 13:41:00 +00:00
Controls
Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher.
2013-11-20 13:29:41 +00:00
Data
Warning about missing DECORATE actors was shown twice.
2013-09-16 14:07:12 +00:00
Editing
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
General
Sectors mode: sector effects are now shown on top of unselected sectors (works only if "View Selection Numbering" option is enabled).
2013-09-12 15:02:08 +00:00
Geometry
Bridge mode: some float values were not rounded leading to curve position errors in some cases.
2013-09-27 10:56:44 +00:00
GZBuilder
Script editor: fixed a crash when trying to compile one-line script.
2013-11-18 12:36:42 +00:00
IO
UDMF, Custom Fields: fixed a crash when trying to create undo snapshot for a custom field of type bool or string when the map's .dbs file is not present or it doesn't contain type info about said field.
2013-11-06 09:34:47 +00:00
Map
Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher.
2013-11-20 13:29:41 +00:00
Plugins
Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher.
2013-11-20 13:29:41 +00:00
Properties
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
Rendering
Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher.
2013-11-20 13:29:41 +00:00
Resources
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
Types
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
VisualModes
Texture Browser: textures can now be filtered by size.
2013-09-26 12:43:39 +00:00
Windows
Texture browser form: Tab key behavior was broken when the window was opened in maximized state.
2013-11-08 10:51:35 +00:00
ZDoom
Script editor: fixed a crash when trying to compile one-line script.
2013-11-18 12:36:42 +00:00
Builder.csproj
Replaced Unhandled exception dialog with custom one
2013-08-29 10:05:50 +00:00
Builder.sln
Removed UDMFControls plugin.
2013-08-10 11:28:51 +00:00