UltimateZoneBuilder/Source/Plugins/BuilderModes/General
MaxED 7a29d87cb1 "Rotate Clockwise" and "Rotate Counterclockwise" actions now work in Things mode (they will rotate things) and in Sectors mode (they will rotate floor/ceiling textures based on current view mode).
Moved "Rotate Clockwise" and "Rotate Counterclockwise" actions to "Edit" category.
Tag Statistics form: help label was incorrectly aligned.
Some actions in Sectors and Linedefs modes were not used on highlighted map elements.
Some actions in Sectors and Linedefs modes created undo groups incorrectly when used on highlighted map elements.
2014-04-02 10:57:52 +00:00
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Association.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
BuilderPlug.cs "File -> Export -> Selection as Wavefront .obj" menu command was not working. 2014-03-19 13:03:47 +00:00
CopyStructures.cs Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes. 2013-09-11 08:49:45 +00:00
HintLabel.cs Draw Grid mode: added "Lock slices to grid" option. 2014-01-17 09:44:08 +00:00
LineLengthLabel.cs Draw Grid mode: added "Lock slices to grid" option. 2014-01-17 09:44:08 +00:00
UndoGroup.cs "Rotate Clockwise" and "Rotate Counterclockwise" actions now work in Things mode (they will rotate things) and in Sectors mode (they will rotate floor/ceiling textures based on current view mode). 2014-04-02 10:57:52 +00:00