UltimateZoneBuilder/Source/Core
2009-05-17 14:37:34 +00:00
..
Actions Made the BindMethods and UnbindMethods functions in the ActionManager public so they can be used in plugins 2009-05-16 16:45:28 +00:00
Compilers Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Config First official release. 2009-05-14 16:57:25 +00:00
Controls Fixed a crash when opening the Texture Set editor 2009-05-12 08:01:50 +00:00
Data Added a check to prevent a crash with overlapping resource lump ranges 2009-05-14 21:36:25 +00:00
Editing - Fixed Make Door crash when no sector is highlighted or selected 2009-05-17 14:00:36 +00:00
General - Added check for unused sectors and automatic removal when opening a map 2009-05-17 14:37:34 +00:00
Geometry Fixed a minor drawing behavior bug 2009-05-13 20:51:03 +00:00
IO - Added check to remove zero-length linedefs when opening a map that has any 2009-05-12 18:20:03 +00:00
Map - Added check for unused sectors and automatic removal when opening a map 2009-05-17 14:37:34 +00:00
Plugins Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
Properties Added keyword help for some script types in the script editor 2009-05-10 17:02:47 +00:00
Rendering Fixed a rendering issue when resizing the main window 2009-05-14 19:23:27 +00:00
Resources Added keyword help for some script types in the script editor 2009-05-10 17:02:47 +00:00
Types @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualModes @ work in progress (do not use this revision for building/testing) 2009-05-01 20:31:17 +00:00
Windows Resources are now only reloaded when needed due to changing resource related settings on the Game Configurations dialog 2009-05-13 22:46:03 +00:00
ZDoom @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Builder.csproj Added support for Boom colormaps 2009-05-12 09:50:08 +00:00