UltimateZoneBuilder/Build
2022-01-29 14:48:41 +01:00
..
Compilers Zandronum 3.1 ACS changes (#668) 2021-12-14 20:24:23 +01:00
Configurations GZDoom game configuration: added support for distinct upper/middle/lower sidedef brightness levels. Resolves #694 2022-01-29 14:48:41 +01:00
Plugins Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
Scripting Zandronum 3.1 ACS changes (#668) 2021-12-14 20:24:23 +01:00
Setup Removed remaining DirectX references, fixed setup 2019-12-24 19:45:23 +02:00
Snippets/acs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Sprites ZDaemon sprites (PR#282 by Krawa) 2019-09-03 11:57:44 +03:00
Textures Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDBScript UDBScript: groups all classes, objects, and methods in a new UDB namespace, usable with the new feature version 4. Updated the documentation accordingly. Resolves #679 2022-01-06 18:46:37 +01:00
.gitignore Added Screenshots directory to ignored 2019-12-26 15:41:16 +02:00
LICENSE.txt Renamed GPL.txt to LICENSE.txt 2019-12-24 20:07:55 +02:00
ScintillaNET.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.pdb GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.xml GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
SharpCompress.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
TabControlEX.dll Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDBuilder.default.cfg Update GZBuilder.cfg references in docs to UDBuilder.cfg (#599) 2021-08-18 16:20:27 +02:00
Updater.ini Grid transform actions can now be assigned to special keys 2021-05-27 19:45:13 +02:00