UltimateZoneBuilder/Source/Core/Controls/ImageSelectorPanel.cs

786 lines
23 KiB
C#
Executable file

#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Linq;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Data;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
//mxd. Based on (but heavily reworked since) TextureListPanel from Sledge (https://github.com/LogicAndTrick/sledge)
internal class ImageSelectorPanel : Panel
{
#region ================== Constants
#endregion
#region ================== Variables
private VScrollBar scrollbar;
private List<ImageBrowserItem> items;
private List<ImageBrowserItem> selection;
private List<Rectangle> rectangles;
private ImageBrowserItem lastselecteditem;
private int imagesize = 128;
private bool classicview = false;
private bool usedtexturesfirst = false;
private string contenttype = "Textures";
private string title;
private int titleheight
{
get
{
return classicview ? 0 : SystemFonts.MessageBoxFont.Height + 6;
}
}
//mxd. Tooltips
private ToolTip tooltip;
private Point lasttooltippos;
private const int tooltipreshowdistance = 48;
//mxd. Textures cache
private static Dictionary<int, Dictionary<long, Image>> texturecache = new Dictionary<int, Dictionary<long, Image>>(); // <imagesize, < texture longname, preview image>>
private static Dictionary<int, Dictionary<long, Image>> flatcache = new Dictionary<int, Dictionary<long, Image>>(); // <imagesize, < texture longname, preview image>>
// Selection
private bool allowselection;
private bool allowmultipleselection;
private bool centeritem;
private List<ImageBrowserItemGroup> itemgroups = new List<ImageBrowserItemGroup>();
#endregion
#region ================== Event handlers
public delegate void ItemSelectedEventHandler(object sender, ImageBrowserItem item);
public delegate void SelectionChangedEventHandler(object sender, List<ImageBrowserItem> selection);
/*public event ItemSelectedEventHandler ItemSelected;
private void OnItemSelected(ImageBrowserItem item)
{
if(ItemSelected != null) ItemSelected(this, item);
}*/
public event SelectionChangedEventHandler SelectionChanged;
private void OnSelectionChanged(List<ImageBrowserItem> selection)
{
if(SelectionChanged != null) SelectionChanged(this, selection);
}
public event ItemSelectedEventHandler ItemDoubleClicked;
private void OnItemDoubleClicked(ImageBrowserItem item)
{
if(ItemDoubleClicked != null) ItemDoubleClicked(this, item);
}
#endregion
#region ================== Properties
public bool HideSelection
{
get { return !allowselection; }
set
{
allowselection = !value;
if(!allowselection && selection.Count > 0)
{
selection.Clear();
Refresh();
}
}
}
public bool MultiSelect
{
get { return allowmultipleselection; }
set
{
allowmultipleselection = value;
if(!allowmultipleselection && selection.Count > 0)
{
var first = selection[0];
selection.Clear();
selection.Add(first);
Refresh();
}
}
}
public int ImageSize
{
get { return imagesize; }
set
{
imagesize = value;
UpdateRectangles();
if(selection.Count > 0) ScrollToItem(selection[0]);
}
}
public bool ClassicView
{
get { return classicview; }
set
{
classicview = value;
UpdateRectangles();
if (selection.Count > 0) ScrollToItem(selection[0]);
}
}
public bool UsedTexturesFirst
{
get { return usedtexturesfirst; }
set
{
usedtexturesfirst = value;
UpdateRectangles();
if (selection.Count > 0) ScrollToItem(selection[0]);
}
}
public bool CenterItem { get { return centeritem; } set { centeritem = value; } }
public List<ImageBrowserItem> Items { get { return items; } }
public List<ImageBrowserItem> SelectedItems { get { return selection; } }
public string Title { get { return title; } set { title = value; } }
public string ContentType { get { return contenttype; } set { contenttype = value; } } // why do encapsulation when it's not needed?
#endregion
#region ================== Constructor / Disposer
public ImageSelectorPanel()
{
VScroll = true;
AutoScroll = true;
DoubleBuffered = true;
scrollbar = new VScrollBar { Dock = DockStyle.Right };
scrollbar.ValueChanged += (sender, e) => Refresh();
tooltip = new ToolTip(); //mxd
items = new List<ImageBrowserItem>();
selection = new List<ImageBrowserItem>();
imagesize = 128;
rectangles = new List<Rectangle>();
title = "All images:";
Controls.Add(scrollbar);
}
protected override void Dispose(bool disposing)
{
if(disposing) Clear();
base.Dispose(disposing);
}
#endregion
#region ================== Add/Remove/Get Textures
//mxd. Clears the list without redrawing it
public void Clear()
{
selection.Clear();
items.Clear();
lastselecteditem = null;
rectangles.Clear();
}
//mxd
public void ClearSelection()
{
selection.Clear();
lastselecteditem = null;
OnSelectionChanged(selection);
Refresh();
}
public void SetItems(IEnumerable<ImageBrowserItemGroup> itemgroups)
{
this.items.Clear();
lastselecteditem = null;
selection.Clear();
this.itemgroups.Clear();
foreach (ImageBrowserItemGroup ibig in itemgroups)
{
this.items.AddRange(ibig.Items);
this.itemgroups.Add(ibig);
}
OnSelectionChanged(selection);
UpdateRectangles();
}
public void SetItems(IEnumerable<ImageBrowserItem> items)
{
this.items.Clear();
lastselecteditem = null;
selection.Clear();
this.items.AddRange(items);
OnSelectionChanged(selection);
UpdateRectangles();
}
public void SetSelectedItem(ImageBrowserItem item)
{
SetSelectedItems(new List<ImageBrowserItem> { item });
}
public void SetSelectedItems(List<ImageBrowserItem> items)
{
selection.Clear();
if(items.Count > 0)
{
selection.AddRange(items);
ScrollToItem(items[0]); //mxd
Refresh(); //mxd
}
OnSelectionChanged(selection);
}
public void ScrollToItem(ImageBrowserItem item)
{
ScrollToItem(item, centeritem);
}
public void ScrollToItem(ImageBrowserItem item, bool centeritem)
{
int index = items.IndexOf(item);
if(index < 0) return;
Rectangle rec = rectangles[index];
//mxd. Already visible?
int ymin = scrollbar.Value - titleheight;
int ymax = ymin + this.ClientRectangle.Height + titleheight;
if(rec.Top - 3 >= ymin && rec.Bottom + 3 <= ymax) return;
int yscroll;
if (centeritem)
yscroll = rec.Top + rec.Height / 2 - ClientRectangle.Height / 2;
else
yscroll = rec.Top - titleheight - 3;
scrollbar.Value = Math.Max(0, Math.Min(yscroll, scrollbar.Maximum - ClientRectangle.Height)); ;
Refresh();
}
/// <summary>
/// Jumps back and forth between the currently selected texture at the top and in the pile of all textures
/// </summary>
/// <param name="item">The item to jump back and forth between</param>
public void JumpBetweenItems(ImageBrowserItem item)
{
// The item has to exist twice, once in the used textures at the top and in the pile, so get the indexes
int index1 = items.IndexOf(item);
int index2 = items.LastIndexOf(item);
// Item only exists once, so stop here
if (index1 == index2)
return;
Rectangle rect1 = rectangles[index1];
Rectangle rect2 = rectangles[index2];
// Get the distance to the two images. Count from the center of the currently scrolled to position and take the bottom
// of the first image and the top of the second image
int distance1 = Math.Abs(rect1.Bottom - (scrollbar.Value + ClientRectangle.Height / 2));
int distance2 = Math.Abs(rect2.Top - (scrollbar.Value + ClientRectangle.Height / 2));
int yscroll;
// Get the y position we want to scroll to
if(centeritem)
yscroll = (distance1 > distance2 ? (rect1.Top + rect1.Height / 2) : (rect2.Top + rect2.Height / 2)) - ClientRectangle.Height / 2;
else
yscroll = distance1 > distance2 ? rect1.Top : rect2.Top;
// The desired y position might be outside of the range we can scroll to, so clamp the value
scrollbar.Value = Math.Max(0, Math.Min(yscroll, scrollbar.Maximum - ClientRectangle.Height));
Refresh();
}
public void SelectNextItem(SearchDirectionHint dir)
{
if(!allowselection) return;
if(selection.Count == 0)
{
if(items.Count > 0) SetSelectedItem(items[0]);
return;
}
int targetindex = items.IndexOf(selection[0]);
Rectangle rect = rectangles[targetindex];
int index, newindex, tx, cx, cy;
switch(dir)
{
case SearchDirectionHint.Right:
// Just select the next item
if(targetindex < items.Count - 1) SetSelectedItem(items[targetindex + 1]);
break;
case SearchDirectionHint.Left:
// Just select the previous item
if(targetindex > 0) SetSelectedItem(items[targetindex - 1]);
break;
case SearchDirectionHint.Up:
// Skip current row...
index = targetindex - 1;
if(index < 0) break;
while(index > 0)
{
if(rectangles[index].Y != rect.Y) break;
index--;
}
// Check upper row for best match
tx = rect.X + rect.Width / 2;
cx = int.MaxValue;
cy = rectangles[index].Y;
newindex = int.MaxValue;
while(index >= 0 && rectangles[index].Y == cy)
{
int ccx = Math.Abs(rectangles[index].X + rectangles[index].Width / 2 - tx);
if(ccx < cx)
{
cx = ccx;
newindex = index;
}
index--;
}
// Select item
if(newindex != int.MaxValue) SetSelectedItem(items[newindex]);
break;
case SearchDirectionHint.Down:
// Skip current row...
index = targetindex + 1;
if(index > rectangles.Count - 1) break;
while(index < rectangles.Count - 1)
{
if(rectangles[index].Y != rect.Y) break;
index++;
}
// Check upper row for best match
tx = rect.X + rect.Width / 2;
cx = int.MaxValue;
cy = rectangles[index].Y;
newindex = int.MaxValue;
while(index < rectangles.Count && rectangles[index].Y == cy)
{
int ccx = Math.Abs(rectangles[index].X + rectangles[index].Width / 2 - tx);
if(ccx < cx)
{
cx = ccx;
newindex = index;
}
index++;
}
// Select item
if(newindex != int.MaxValue) SetSelectedItem(items[newindex]);
break;
}
}
protected override void OnMouseDoubleClick(MouseEventArgs e)
{
base.OnMouseDoubleClick(e);
if(General.Interface.CtrlState || General.Interface.ShiftState || selection.Count != 1)
return;
int index = GetIndexAt(e.X, scrollbar.Value + e.Y);
if(index == -1) return;
OnItemDoubleClicked(items[index]);
}
protected override void OnMouseDown(MouseEventArgs e)
{
base.OnMouseDown(e);
this.Focus();
if(!allowselection) return;
if(!allowmultipleselection || !General.Interface.CtrlState)
selection.Clear();
int x = e.X;
int y = scrollbar.Value + e.Y;
int clickedIndex = GetIndexAt(x, y);
var item = (clickedIndex >= 0 && clickedIndex < items.Count ? items[clickedIndex] : null);
if(item == null)
{
selection.Clear();
}
else if(allowmultipleselection && General.Interface.CtrlState && selection.Contains(item))
{
selection.Remove(item);
lastselecteditem = null;
}
else if(allowmultipleselection && General.Interface.ShiftState && lastselecteditem != null)
{
int bef = items.IndexOf(lastselecteditem);
var start = Math.Min(bef, clickedIndex);
var count = Math.Abs(clickedIndex - bef) + 1;
selection.AddRange(items.GetRange(start, count).Where(i => !selection.Contains(i)));
}
else
{
selection.Add(item);
lastselecteditem = item;
}
OnSelectionChanged(selection);
Refresh();
}
//mxd
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
int index = GetIndexAt(e.X, scrollbar.Value + e.Y);
if(index == -1 || items[index].ItemType != ImageBrowserItemType.IMAGE || string.IsNullOrEmpty(items[index].ToolTip))
{
if(tooltip.Active) tooltip.Hide(this);
}
else if(!tooltip.Active || tooltip.GetToolTip(this) != items[index].ToolTip
|| Math.Abs(lasttooltippos.X - e.Location.X) > tooltipreshowdistance
|| Math.Abs(lasttooltippos.Y - e.Location.Y) > tooltipreshowdistance)
{
Point pos = new Point(e.Location.X, e.Location.Y + Cursor.Size.Height + 4);
tooltip.Show(items[index].ToolTip, this, pos, 999999);
lasttooltippos = e.Location;
}
}
public int GetIndexAt(int x, int y)
{
int padhorz = classicview?13:2;
int padvert = 2;
int font = 4 + SystemFonts.MessageBoxFont.Height;
for(var i = 0; i < rectangles.Count; i++)
{
var rec = rectangles[i];
if(rec.Left - padhorz <= x
&& rec.Right + padhorz >= x
&& rec.Top - padvert <= y
&& rec.Bottom + padvert + font >= y)
{
return i;
}
}
return -1;
}
#endregion
#region ================== Scrolling
private void ScrollByAmount(int value)
{
int newvalue = Math.Max(0, scrollbar.Value + value);
scrollbar.Value = Math.Min(newvalue, Math.Max(0, scrollbar.Maximum - ClientRectangle.Height));
}
protected override void OnMouseWheel(MouseEventArgs e)
{
base.OnMouseWheel(e);
ScrollByAmount(scrollbar.SmallChange * (e.Delta / -120));
}
//mxd. Otherwise arrow keys won't be handled by OnKeyDown
protected override bool IsInputKey(Keys keyData)
{
switch(keyData)
{
case Keys.Right: case Keys.Left:
case Keys.Up: case Keys.Down:
case Keys.Return: return true;
}
return base.IsInputKey(keyData);
}
protected override void OnKeyDown(KeyEventArgs e)
{
switch(e.KeyCode)
{
//mxd. Cursor keys
case Keys.Left: SelectNextItem(SearchDirectionHint.Left); break;
case Keys.Right: SelectNextItem(SearchDirectionHint.Right); break;
case Keys.Up: SelectNextItem(SearchDirectionHint.Up); break;
case Keys.Down: SelectNextItem(SearchDirectionHint.Down); break;
case Keys.PageDown: ScrollByAmount(scrollbar.LargeChange); break;
case Keys.PageUp: ScrollByAmount(-scrollbar.LargeChange); break;
case Keys.End: ScrollByAmount(int.MaxValue); break;
case Keys.Home: ScrollByAmount(-int.MaxValue); break;
case Keys.Enter: if(selection.Count > 0) OnItemDoubleClicked(selection[0]); break;
}
base.OnKeyDown(e);
}
#endregion
#region ================== Updating Rectangles & Dimensions
protected override void OnResize(EventArgs e)
{
base.OnResize(e);
UpdateRectangles();
//mxd
if(selection.Count > 0) ScrollToItem(selection[0]);
}
internal void UpdateRectangles()
{
int w = ClientRectangle.Width - scrollbar.Width;
int padhorz = classicview?13:2;
int padvert = 2;
int font = 4 + SystemFonts.MessageBoxFont.Height;
int cx = 0;
int cy = titleheight;
int my = 0;
rectangles.Clear();
var firstItem = (items.Count > 0) ? items[0] : null;
foreach (ImageBrowserItemGroup ibig in itemgroups)
{
if (classicview)
{
// new row, also provide space for category name.
cx = 0;
cy += SystemFonts.MessageBoxFont.Height + 6 + my + 16 /* ((ti != firstItem) ? 16 : 0) */;
my = 0;
}
foreach (var ti in ibig.Items)
{
Image preview = GetPreview(ti, imagesize);
int rw = w - cx;
int wid = Math.Max((imagesize > 0 ? imagesize : preview.Width), ti.TextureNameWidth) + padhorz + padhorz;
int hei = (imagesize > 0 ? imagesize : preview.Height) + padvert + padvert + font;
// if we draw height below, add another font
if (General.Settings.ShowTextureSizes && General.Settings.TextureSizesBelow && ti.ItemType == ImageBrowserItemType.IMAGE)
hei += font;
if (rw < wid)
{
// New row
cx = 0;
cy += my;
my = 0;
}
my = Math.Max(my, hei);
var rect = new Rectangle(cx + padhorz, cy + padvert, wid - padhorz - padhorz, hei - padvert - padvert - font);
rectangles.Add(rect);
cx += wid;
}
}
if(rectangles.Count > 0)
{
scrollbar.Maximum = cy + my;
scrollbar.SmallChange = (imagesize > 0 ? imagesize : 128) + padvert + padvert + font;
scrollbar.LargeChange = ClientRectangle.Height;
scrollbar.Visible = (scrollbar.Maximum > ClientRectangle.Height);
if(scrollbar.Value > scrollbar.Maximum - ClientRectangle.Height)
{
scrollbar.Value = Math.Max(0, scrollbar.Maximum - ClientRectangle.Height);
}
}
else
{
scrollbar.Visible = false;
}
Refresh();
}
#endregion
#region ================== Rendering
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
DrawTextures(e.Graphics);
}
private void DrawTextureHeader(Graphics g, string text, Rectangle rec, bool background)
{
bool blackbrowsers = (General.Settings != null && General.Settings.BlackBrowsers);
if (background)
{
// Draw group name bg
Color bgcolor = (blackbrowsers ? Color.Gray : SystemColors.Control);
using (Brush bg = new SolidBrush(Color.FromArgb(192, bgcolor)))
{
g.FillRectangle(bg, rec.X, rec.Y, rec.Width, rec.Height);
}
}
else
{
// Draw underline
Color underlinecolor = blackbrowsers ? Color.FromArgb(0x7FFFFFFF) : Color.FromArgb((SystemColors.ControlText.ToArgb()&0xFFFFFF)|0x7F000000);
g.DrawLine(new Pen(underlinecolor), rec.Left, rec.Bottom, rec.Right - 2, rec.Bottom);
}
// Draw group name
Brush fgbrush = (blackbrowsers ? Brushes.White : SystemBrushes.ControlText);
Font bf = new Font(SystemFonts.MessageBoxFont, FontStyle.Bold);
g.DrawString(text, bf, fgbrush, rec.X, rec.Y);
}
private void DrawTextures(Graphics g)
{
// Draw items
int scrollwidth = (scrollbar.Visible ? scrollbar.Width : 0);
if (items.Count > 0)
{
int y = scrollbar.Value;
int height = ClientRectangle.Height;
int i = 0;
ImageBrowserItemType currentType = ImageBrowserItemType.IMAGE; // initialized to random value
bool currentUsedInMap = false;
ImageBrowserItem.SetBrushes(classicview, rectangles[0].X, rectangles[0].Y - y, rectangles[0].Width, rectangles[0].Height);
foreach (ImageBrowserItemGroup ibig in itemgroups)
{
if (classicview)
{
// draw corresponding title right above this item.
string hdrname = ibig.Title + ":";
DrawTextureHeader(g, hdrname, new Rectangle(2, rectangles[i].Y - (SystemFonts.MessageBoxFont.Height + 6) - y, ClientRectangle.Width - scrollwidth - 4, SystemFonts.MessageBoxFont.Height), false);
currentType = items[i].ItemType;
currentUsedInMap = items[i].Icon.UsedInMap;
}
for(int j=0; j < ibig.Items.Count; j++, i++)
{
Rectangle rec = rectangles[i];
if (rec.Bottom < y) continue;
if (rec.Top > y + height) break;
Image bmp = GetPreview(items[i], imagesize);
items[i].Draw(g, bmp, rec.X, rec.Y - y, rec.Width, rec.Height, selection.Contains(items[i]), items[i].Icon.UsedInMap, classicview);
}
}
}
// Draw title on top of items
if(!string.IsNullOrEmpty(title) && !classicview)
{
DrawTextureHeader(g, title, new Rectangle(2, 2, ClientRectangle.Width - scrollwidth - 4, SystemFonts.MessageBoxFont.Height), true);
}
}
#endregion
#region ================== Image Caching
// [ZZ] used during resource reload.
public static void ClearCachedPreviews()
{
foreach (Dictionary<long, Image> imgdict in texturecache.Values)
foreach (Image img in imgdict.Values)
img.Dispose();
foreach (Dictionary<long, Image> imgdict in flatcache.Values)
foreach (Image img in imgdict.Values)
img.Dispose();
texturecache.Clear();
flatcache.Clear();
}
private static Image GetPreview(ImageBrowserItem item, int imagesize)
{
if(!item.IsPreviewLoaded) return item.Icon.GetPreview();
Dictionary<int, Dictionary<long, Image>> cache = (item.Icon.TextureNamespace == TextureNamespace.FLAT) ? flatcache : texturecache;
if(!cache.ContainsKey(imagesize)) cache.Add(imagesize, new Dictionary<long, Image>());
// Generate preview?
// [ZZ] how does this work when texture images change?
if(!cache[imagesize].ContainsKey(item.Icon.LongName))
{
Image img = item.Icon.GetPreview();
// Determine preview size
float scalex, scaley;
if(item.ItemType == ImageBrowserItemType.IMAGE)
{
scalex = (imagesize == 0 ? 1.0f : (imagesize / (float)img.Width));
scaley = (imagesize == 0 ? 1.0f :(imagesize / (float)img.Height));
}
else
{
// Don't upscale folder icons
scalex = (imagesize == 0 ? 1.0f : ((img.Width > imagesize) ? (imagesize / (float)img.Width) : 1.0f));
scaley = (imagesize == 0 ? 1.0f : ((img.Height > imagesize) ? (imagesize / (float)img.Height) : 1.0f));
}
float scale = Math.Min(scalex, scaley);
int previewwidth = (int)(img.Width * scale);
int previewheight = (int)(img.Height * scale);
if(previewwidth < 1) previewwidth = 1;
if(previewheight < 1) previewheight = 1;
// Make new image
Bitmap preview = new Bitmap(previewwidth, previewheight, PixelFormat.Format32bppArgb);
using(Graphics g = Graphics.FromImage(preview))
{
g.PageUnit = GraphicsUnit.Pixel;
g.InterpolationMode = InterpolationMode.NearestNeighbor;
g.PixelOffsetMode = PixelOffsetMode.Half;
g.DrawImage(img, new Rectangle(0, 0, previewwidth, previewheight));
}
cache[imagesize][item.Icon.LongName] = preview;
}
// Get preview
return cache[imagesize][item.Icon.LongName];
}
#endregion
}
}