mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 04:12:12 +00:00
592887a086
Configurations: all 64 game configuration are now available by default. Game Configurations window: game configurations can now be disabled. This setting is mostly cosmetic. When a game configuration is disabled, it won't be shown in "game configuration" dropdowns in New\Open Map Options and Map Options windows. If a map's .dbs file specifies a disabled configuration, it will be picked as a map configuration anyway. Linedefs mode: vertex insert preview logic used Highlight range instead of Stitch range (which is used when draw mode engages). Visual mode: double-sided middle textures were not selected when using "Select" action with "with same texture" modifier. Textures: some optimizations in patch blending code. ZDoom ACS script configuration: added definitions for StrLeft, StrMid and StrRight functions.
20 lines
No EOL
154 B
INI
20 lines
No EOL
154 B
INI
hexen
|
|
{
|
|
player
|
|
{
|
|
title = "Player";
|
|
|
|
|
|
}
|
|
|
|
team
|
|
{
|
|
title = "Team";
|
|
|
|
152
|
|
{
|
|
title = "Team Score (Zandronum)";
|
|
}
|
|
}
|
|
|
|
} |