mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
113f9c6039
Added UDMF Controls plugin. Added "Snap selected vertices to grid" mode (Found in Edit menu).
26 lines
1,012 B
HTML
26 lines
1,012 B
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
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<head>
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<title>New editing modes</title>
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<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
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<link rel="stylesheet" type="text/css" href="default.css" media="screen" title="Default" />
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</head>
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<body>
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<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
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<param name="keyword" value="Template">
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</object>
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<div id="gz_title"><h1>New editing modes</h1></div>
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<div id="contents">
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<p>To help you create things faster, GZDoom Builder adds several new editing modes:</br></br>
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<a href="gz_mode_drawrect.html">Draw Rectangle Mode</a></br>
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<a href="gz_mode_drawellipse.html">Draw Ellipse Mode</a></br>
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<a href="gz_mode_drawbridge.html">Bridge Mode</a></br>
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<a href="gz_mode_snapverts.html">Snap selected vertices to grid mode</a>
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</p>
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</div>
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</body>
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