UltimateZoneBuilder/Source/Core/GZBuilder/md3/GZModel.cs
MaxED 15b2adfe30 Texture Browser Form: swapped foreground and background colors of texture size labels.
Fixed, Texture Browser Form: well, I broke "Tab" key functionality again (in previous commit)...
Maintenance: changed curly braces style to match DB2 one (hopefully not breaking anything in the process...).
Maintenance: changed private method names casing to match DB2 one.
2014-12-03 23:15:26 +00:00

19 lines
No EOL
367 B
C#

using System.Collections.Generic;
using SlimDX;
using SlimDX.Direct3D9;
namespace CodeImp.DoomBuilder.GZBuilder.MD3
{
internal class GZModel
{
internal List<Mesh> Meshes;
internal List<Texture> Textures;
internal Vector3[] BoundingBox;
internal GZModel()
{
Meshes = new List<Mesh>();
Textures = new List<Texture>();
}
}
}