UltimateZoneBuilder/Help/gzdb
2014-07-07 14:48:29 +00:00
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features When "MixTexturesFlats" flag is set in a game configuration, textures defined in TEXTURES or placed between TX_START and TX_END markers must override "regular" flats (ZDoom behavior). 2014-07-07 14:48:29 +00:00
faq.html Updated documentation. 2014-03-07 12:37:47 +00:00
gamecfg_settings.html Updated documentation. 2014-03-07 12:37:47 +00:00
gldefs.html Updated documentation. 2014-03-07 12:37:47 +00:00
gz_header.gif Updated documentation. 2013-08-19 12:12:31 +00:00
mapinfo.html Updated documentation. 2014-03-07 12:37:47 +00:00
mxd_avatar.png Updated documentation. 2013-08-19 12:12:31 +00:00
preferences.html Updated documentation. 2014-03-07 12:37:47 +00:00
preferences1.jpg Default sector brightness can now be set in Preferences. 2013-09-16 13:41:00 +00:00
preferences2.jpg Classic modes: 3D floor indicators can be disabled in preferences (Preferences -> Appearance -> Mark 3D floors in classic modes). 2013-08-21 11:20:00 +00:00
preferences3.jpg Updated documentation. 2014-03-07 12:37:47 +00:00
renderingpanel.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
textures.html Updated documentation. 2013-08-19 12:12:31 +00:00