..
BaseClassicMode.cs
Sectors mode: hold Alt while (de)selecting sectors to (de)select things inside of them.
2014-01-13 12:49:54 +00:00
BlockMapMode.cs
@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
2009-08-14 10:45:22 +00:00
BridgeMode.cs
Bridge mode: some float values were not rounded leading to curve position errors in some cases.
2013-09-27 10:56:44 +00:00
CeilingAlignMode.cs
Changed mode buttons order in the toolbar.
2014-01-09 13:09:43 +00:00
CurveLinedefsMode.cs
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
DragGeometryMode.cs
Selected things are now dragged while dragging vertices, linedefs and sectors.
2014-01-13 08:06:56 +00:00
DragLinedefsMode.cs
Selected things are now dragged while dragging vertices, linedefs and sectors.
2014-01-13 08:06:56 +00:00
DragSectorsMode.cs
Selected things are now dragged while dragging vertices, linedefs and sectors.
2014-01-13 08:06:56 +00:00
DragThingsMode.cs
Things are now rendered behind grid and linedefs/vertices when they are dragged.
2013-12-23 12:02:58 +00:00
DragVerticesMode.cs
Selected things are now dragged while dragging vertices, linedefs and sectors.
2014-01-13 08:06:56 +00:00
DrawCurveMode.cs
Sectors mode: selected sectors geometry cache was not updated after undo/redo.
2013-12-11 08:47:11 +00:00
DrawEllipseMode.cs
Sectors mode: selected sectors geometry cache was not updated after undo/redo.
2013-12-11 08:47:11 +00:00
DrawGeometryMode.cs
Voxels can now be loaded from WAD resources.
2014-01-08 09:46:57 +00:00
DrawRectangleMode.cs
Voxels can now be loaded from WAD resources.
2014-01-08 09:46:57 +00:00
EditSelectionMode.cs
Flat textures were loaded incorrectly in some cases.
2013-12-20 09:24:43 +00:00
ErrorCheckMode.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
FindReplaceMode.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
FlatAlignMode.cs
Renderer now works much faster in 2D modes.
2013-07-29 08:50:50 +00:00
FloorAlignMode.cs
Changed mode buttons order in the toolbar.
2014-01-09 13:09:43 +00:00
LinedefsMode.cs
Sectors mode: hold Alt while (de)selecting sectors to (de)select things inside of them.
2014-01-13 12:49:54 +00:00
MakeSectorMode.cs
Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
2014-01-10 15:08:39 +00:00
SectorsMode.cs
Sectors mode: hold Alt while (de)selecting sectors to (de)select things inside of them.
2014-01-13 12:49:54 +00:00
SnapVerticesMode.cs
Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions).
2013-12-17 13:18:44 +00:00
ThingsMode.cs
Voxels can now be loaded from WAD resources.
2014-01-08 09:46:57 +00:00
TriangulatorMode.cs
Added source for Tag Range plugin
2010-08-30 13:51:24 +00:00
VerticesMode.cs
Sectors mode: hold Alt while (de)selecting sectors to (de)select things inside of them.
2014-01-13 12:49:54 +00:00