UltimateZoneBuilder/Source/Core/Map/BlockEntry.cs
2017-01-15 00:35:40 +02:00

59 lines
1.4 KiB
C#
Executable file

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System.Collections.Generic;
#endregion
namespace CodeImp.DoomBuilder.Map
{
public class BlockEntry
{
#region ================== Variables
// Members
private List<Linedef> lines;
private List<Thing> things;
private List<Sector> sectors;
private List<Vertex> verts; //mxd
#endregion
#region ================== Properties
public List<Linedef> Lines { get { return lines; } }
public List<Thing> Things { get { return things; } }
public List<Sector> Sectors { get { return sectors; } }
public List<Vertex> Vertices { get { return verts; } } //mxd
#endregion
#region ================== Constructor
// Constructor for empty block
public BlockEntry()
{
lines = new List<Linedef>(2);
things = new List<Thing>(2);
sectors = new List<Sector>(2);
verts = new List<Vertex>(2); //mxd
}
#endregion
}
}