UltimateZoneBuilder/Source/Core/Config/LinedefActivateInfo.cs

87 lines
1.9 KiB
C#
Executable file

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
#endregion
namespace CodeImp.DoomBuilder.Config
{
public class LinedefActivateInfo : IComparable<LinedefActivateInfo>
{
#region ================== Constants
#endregion
#region ================== Variables
// Properties
private int intkey;
private string key;
private string title;
private bool istrigger;
#endregion
#region ================== Properties
public int Index { get { return intkey; } }
public string Key { get { return key; } }
public string Title { get { return title; } }
public bool IsTrigger { get { return istrigger; } }
#endregion
#region ================== Constructor / Disposer
// Constructor
internal LinedefActivateInfo(string key, string title, bool istrigger)
{
// Initialize
this.key = key;
this.title = title;
this.istrigger = istrigger;
// Try parsing key as int for comparison
if(!int.TryParse(key, out intkey)) intkey = 0;
// We have no destructor
GC.SuppressFinalize(this);
}
#endregion
#region ================== Methods
// This presents the item as string
public override string ToString()
{
return title;
}
// This compares against another activate info
public int CompareTo(LinedefActivateInfo other)
{
if(this.intkey < other.intkey) return -1;
else if(this.intkey > other.intkey) return 1;
else return 0;
}
#endregion
}
}