mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
199 lines
No EOL
8 KiB
XML
Executable file
199 lines
No EOL
8 KiB
XML
Executable file
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{B859BE0F-A992-476D-A642-FA8EFE94AAA5}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>CodeImp.DoomBuilder.BuilderEffects</RootNamespace>
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<AssemblyName>BuilderEffects</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<FileUpgradeFlags>
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<UpgradeBackupLocation>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\..\Build\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\..\Build\Plugins\</OutputPath>
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<DefineConstants>
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</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug + Profiler|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\..\Build\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE;PROFILE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release + Profiler|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\..\Build\Plugins\</OutputPath>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="BuilderPlug.cs" />
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<Compile Include="Controls\NumericUpDownEx.cs" />
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<Compile Include="Controls\IntControl.cs" />
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<Compile Include="Controls\IntControl.designer.cs">
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<DependentUpon>IntControl.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\JitterSectorsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\JitterSectorsForm.Designer.cs">
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<DependentUpon>JitterSectorsForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\JitterThingsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\JitterThingsForm.Designer.cs">
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<DependentUpon>JitterThingsForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\JitterVerticesForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\JitterVerticesForm.Designer.cs">
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<DependentUpon>JitterVerticesForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\MenusForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\MenusForm.Designer.cs">
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<DependentUpon>MenusForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\ObjImportSettingsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\ObjImportSettingsForm.Designer.cs">
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<DependentUpon>ObjImportSettingsForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\DirectionalShadingForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\DirectionalShadingForm.designer.cs">
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<DependentUpon>DirectionalShadingForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Modes\ImportObjAsTerrainMode.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Interface\MenusForm.resx">
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<DependentUpon>MenusForm.cs</DependentUpon>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Controls\IntControl.resx">
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<DependentUpon>IntControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\JitterSectorsForm.resx">
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<DependentUpon>JitterSectorsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\JitterThingsForm.resx">
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<DependentUpon>JitterThingsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\JitterVerticesForm.resx">
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<DependentUpon>JitterVerticesForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\ObjImportSettingsForm.resx">
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<DependentUpon>ObjImportSettingsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\DirectionalShadingForm.resx">
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<DependentUpon>DirectionalShadingForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\Actions.cfg" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Update.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Jitter.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Terrain.png" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Core\Builder.csproj">
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<Project>{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}</Project>
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<Name>Builder</Name>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Folder.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\FlatShading.png" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |