UltimateZoneBuilder/Help/gzdb
MaxED 735447edbe Default sector brightness can now be set in Preferences.
Default sector ceiling height can now be set in Preferences.
Default sector floor height can now be set in Preferences.
Maximum number of recent files can now be changed in Preferences.
UDMF, Custom fields: a warning is now shown when a user tries to manually add a managed filed.
UDMF: "Translucent" linedef flag is now marked as obsolete.
2013-09-16 13:41:00 +00:00
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features Sectors mode: added "View Tags and Effects" button. 2013-09-16 11:44:47 +00:00
actions.html Sectors mode: added "View Tags and Effects" button. 2013-09-16 11:44:47 +00:00
faq.html Sectors mode: sector tags are now shown on top of unselected sectors (works only if "View Selection Numbering" option is enabled). 2013-09-13 14:54:43 +00:00
gamecfg_settings.html Updated documentation (thanks to Kappes Buur for proofreading/fixing it). 2013-08-22 11:17:09 +00:00
gldefs.html Updated documentation (thanks to Kappes Buur for proofreading/fixing it). 2013-08-22 11:17:09 +00:00
gz_header.gif Updated documentation. 2013-08-19 12:12:31 +00:00
mapinfo.html Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes. 2013-09-11 08:49:45 +00:00
mxd_avatar.png Updated documentation. 2013-08-19 12:12:31 +00:00
preferences.html Default sector brightness can now be set in Preferences. 2013-09-16 13:41:00 +00:00
preferences1.jpg Default sector brightness can now be set in Preferences. 2013-09-16 13:41:00 +00:00
preferences2.jpg Classic modes: 3D floor indicators can be disabled in preferences (Preferences -> Appearance -> Mark 3D floors in classic modes). 2013-08-21 11:20:00 +00:00
preferences3.jpg Default sector brightness can now be set in Preferences. 2013-09-16 13:41:00 +00:00
renderingpanel.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
textures.html Updated documentation. 2013-08-19 12:12:31 +00:00