..
ClippedStream.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
Configuration.cs
UDMF: sidedef flags are now defined in game configuration instead of being hardcoded.
2013-07-19 15:30:58 +00:00
DeserializerStream.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
DirectoryFileEntry.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
DirectoryFilesList.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
DoomColormapReader.cs
UDMF: sidedef flags are now defined in game configuration instead of being hardcoded.
2013-07-19 15:30:58 +00:00
DoomFlatReader.cs
UDMF: sidedef flags are now defined in game configuration instead of being hardcoded.
2013-07-19 15:30:58 +00:00
DoomMapSetIO.cs
Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera.
2013-08-08 11:04:13 +00:00
DoomPictureReader.cs
UDMF: sidedef flags are now defined in game configuration instead of being hardcoded.
2013-07-19 15:30:58 +00:00
FileImageReader.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
HexenMapSetIO.cs
Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera.
2013-08-08 11:04:13 +00:00
IImageReader.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
IMapSetIO.cs
Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera.
2013-08-08 11:04:13 +00:00
IReadWriteStream.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
Lump.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
MapSetIO.cs
Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera.
2013-08-08 11:04:13 +00:00
SerializerStream.cs
Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O).
2013-07-23 14:25:03 +00:00
UniversalCollection.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
UniversalEntry.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
UniversalMapSetIO.cs
Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera.
2013-08-08 11:04:13 +00:00
UniversalParser.cs
UDMF: sidedef flags are now defined in game configuration instead of being hardcoded.
2013-07-19 15:30:58 +00:00
UniversalStreamReader.cs
UDMF: sidedef flags are now defined in game configuration instead of being hardcoded.
2013-07-19 15:30:58 +00:00
UniversalStreamWriter.cs
Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera.
2013-08-08 11:04:13 +00:00
UnknownImageReader.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
WAD.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00