UltimateZoneBuilder/Source/Controls/ImageSelectorControl.cs
codeimp 64047a8f07 - added option to change preview images size
- moved some preferences settings around so that they all fit
2009-01-23 16:09:28 +00:00

145 lines
3.6 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Microsoft.Win32;
using System.Diagnostics;
using CodeImp.DoomBuilder.Actions;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Rendering;
using SlimDX.Direct3D9;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
public abstract partial class ImageSelectorControl : UserControl
{
#region ================== Variables
private Bitmap bmp;
#endregion
#region ================== Properties
public string TextureName { get { return name.Text; } set { name.Text = value; } }
#endregion
#region ================== Constructor / Destructor
// Constructor
public ImageSelectorControl()
{
// Initialize
InitializeComponent();
bmp = new Bitmap(General.Map.Data.Previews.ImageWidth, General.Map.Data.Previews.ImageHeight);
}
#endregion
#region ================== Events
// When resized
private void ImageSelectorControl_Resize(object sender, EventArgs e)
{
// Fixed size
//this.ClientSize = new Size(preview.Left + preview.Width, name.Top + name.Height);
preview.Width = this.ClientSize.Width;
preview.Height = this.ClientSize.Height - name.Height - 4;
name.Width = this.ClientSize.Width;
name.Top = this.ClientSize.Height - name.Height;
}
// Layout change
private void ImageSelectorControl_Layout(object sender, LayoutEventArgs e)
{
ImageSelectorControl_Resize(sender, EventArgs.Empty);
}
// Image clicked
private void preview_Click(object sender, EventArgs e)
{
name.Text = BrowseImage(name.Text);
}
// Name text changed
private void name_TextChanged(object sender, EventArgs e)
{
// Show it centered
General.DisplayZoomedImage(preview, FindImage(name.Text));
}
#endregion
#region ================== Methods
// This refreshes the control
new public void Refresh()
{
General.DisplayZoomedImage(preview, FindImage(name.Text));
base.Refresh();
}
// This redraws the image preview
private void ShowPreview(ImageData image)
{
// Draw preview image
Graphics g = Graphics.FromImage(bmp);
g.Clear(Color.Transparent);
image.DrawPreview(g, new Point(0, 0));
g.Dispose();
// Show it centered
General.DisplayZoomedImage(preview, bmp);
}
// This must determine and return the image to show
protected abstract Image FindImage(string imagename);
// This must show the image browser and return the selected texture name
protected abstract string BrowseImage(string imagename);
// This determines the result value
public string GetResult(string original)
{
// Anyting entered?
if(name.Text.Trim().Length > 0)
{
// Return the new value
return name.Text;
}
else
{
// Nothing given, keep original value
return original;
}
}
#endregion
}
}