UltimateZoneBuilder/Source/Plugins/vpo_dll/r_plane.cc
MaxED a7488939af Updated Visplane Explorer plugin to v1.0. Visplanes of Hexen maps can now be explored.
Map Options Form: example map name now uses current game's naming scheme.
2014-09-11 08:26:01 +00:00

355 lines
6.8 KiB
C++

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
// DESCRIPTION:
// Here is a core component: drawing the floors and ceilings,
// while maintaining a per column clipping list only.
// Moreover, the sky areas have to be determined.
//
//-----------------------------------------------------------------------------
#include "vpo_local.h"
namespace vpo
{
//
// opening
//
// Here comes the obnoxious "visplane".
visplane_t visplanes[MAXVISPLANES+10];
visplane_t* lastvisplane;
visplane_t* floorplane;
visplane_t* ceilingplane;
int total_visplanes;
short openings[MAXOPENINGS+400];
short* lastopening;
int total_openings;
//
// Clip values are the solid pixel bounding the range.
// floorclip starts out SCREENHEIGHT
// ceilingclip starts out -1
//
short floorclip[SCREENWIDTH];
short ceilingclip[SCREENWIDTH];
//
// spanstart holds the start of a plane span
// initialized to 0 at start
//
int spanstart[SCREENHEIGHT];
int spanstop[SCREENHEIGHT];
//
// texture mapping
//
fixed_t planeheight;
fixed_t yslope[SCREENHEIGHT];
fixed_t distscale[SCREENWIDTH];
fixed_t basexscale;
fixed_t baseyscale;
fixed_t cachedheight[SCREENHEIGHT];
fixed_t cacheddistance[SCREENHEIGHT];
fixed_t cachedxstep[SCREENHEIGHT];
fixed_t cachedystep[SCREENHEIGHT];
#if 0
//
// R_MapPlane
//
// Uses global vars:
// planeheight
// ds_source
// basexscale
// baseyscale
// viewx
// viewy
//
// BASIC PRIMITIVE
//
void R_MapPlane ( int y, int x1, int x2 )
{
angle_t angle;
fixed_t distance;
fixed_t length;
unsigned index;
#ifdef RANGECHECK
if (x2 < x1
|| x1 < 0
|| x2 >= viewwidth
|| y > viewheight)
{
I_Error ("R_MapPlane: %i, %i at %i",x1,x2,y);
}
#endif
if (planeheight != cachedheight[y])
{
cachedheight[y] = planeheight;
distance = cacheddistance[y] = FixedMul (planeheight, yslope[y]);
ds_xstep = cachedxstep[y] = FixedMul (distance,basexscale);
ds_ystep = cachedystep[y] = FixedMul (distance,baseyscale);
}
else
{
distance = cacheddistance[y];
ds_xstep = cachedxstep[y];
ds_ystep = cachedystep[y];
}
length = FixedMul (distance,distscale[x1]);
angle = (viewangle + xtoviewangle[x1])>>ANGLETOFINESHIFT;
ds_xfrac = viewx + FixedMul(finecosine[angle], length);
ds_yfrac = -viewy - FixedMul(finesine[angle], length);
if (fixedcolormap)
ds_colormap = fixedcolormap;
else
{
index = distance >> LIGHTZSHIFT;
if (index >= MAXLIGHTZ )
index = MAXLIGHTZ-1;
ds_colormap = planezlight[index];
}
ds_y = y;
ds_x1 = x1;
ds_x2 = x2;
// high or low detail
spanfunc ();
}
#endif
//
// R_ClearPlanes
// At begining of frame.
//
void R_ClearPlanes (void)
{
int i;
angle_t angle;
// opening / clipping determination
for (i=0 ; i<viewwidth ; i++)
{
floorclip[i] = viewheight;
ceilingclip[i] = -1;
}
total_visplanes = 0;
total_openings = 0;
lastvisplane = visplanes;
lastopening = openings;
// texture calculation
memset (cachedheight, 0, sizeof(cachedheight));
// left to right mapping
angle = (viewangle-ANG90)>>ANGLETOFINESHIFT;
// scale will be unit scale at SCREENWIDTH/2 distance
basexscale = FixedDiv (finecosine[angle],centerxfrac);
baseyscale = -FixedDiv (finesine[angle],centerxfrac);
}
//
// R_FindPlane
//
visplane_t* R_FindPlane ( fixed_t height, int picnum, int lightlevel )
{
visplane_t* check;
if (picnum == skyflatnum)
{
height = 0; // all skys map together
lightlevel = 0;
}
for (check=visplanes; check<lastvisplane; check++)
{
if (height == check->height
&& picnum == check->picnum
&& lightlevel == check->lightlevel)
{
break;
}
}
if (check < lastvisplane)
return check;
if (total_visplanes >= MAXVISPLANES)
throw overflow_exception(); // I_Error ("R_FindPlane: no more visplanes");
total_visplanes++;
lastvisplane++;
check->height = height;
check->picnum = picnum;
check->lightlevel = lightlevel;
check->minx = SCREENWIDTH;
check->maxx = -1;
memset (check->top,0xff,sizeof(check->top));
return check;
}
//
// R_CheckPlane
//
visplane_t* R_CheckPlane ( visplane_t* pl, int start, int stop )
{
int intrl;
int intrh;
int unionl;
int unionh;
int x;
if (start < pl->minx)
{
intrl = pl->minx;
unionl = start;
}
else
{
unionl = pl->minx;
intrl = start;
}
if (stop > pl->maxx)
{
intrh = pl->maxx;
unionh = stop;
}
else
{
unionh = pl->maxx;
intrh = stop;
}
for (x=intrl ; x<= intrh ; x++)
if (pl->top[x] != 0xff)
break;
if (x > intrh)
{
pl->minx = unionl;
pl->maxx = unionh;
// use the same one
return pl;
}
// make a new visplane
lastvisplane->height = pl->height;
lastvisplane->picnum = pl->picnum;
lastvisplane->lightlevel = pl->lightlevel;
if (total_visplanes >= MAXVISPLANES)
throw overflow_exception(); // I_Error ("R_FindPlane: no more visplanes");
total_visplanes++;
pl = lastvisplane++;
pl->minx = start;
pl->maxx = stop;
memset (pl->top,0xff,sizeof(pl->top));
return pl;
}
#if 0
//
// R_MakeSpans
//
void R_MakeSpans ( int x, int t1, int b1, int t2, int b2 )
{
while (t1 < t2 && t1<=b1)
{
R_MapPlane (t1,spanstart[t1],x-1);
t1++;
}
while (b1 > b2 && b1>=t1)
{
R_MapPlane (b1,spanstart[b1],x-1);
b1--;
}
while (t2 < t1 && t2<=b2)
{
spanstart[t2] = x;
t2++;
}
while (b2 > b1 && b2>=t2)
{
spanstart[b2] = x;
b2--;
}
}
#endif
#if 0
was: R_DrawPlanes()
if (ds_p - drawsegs > MAXDRAWSEGS)
I_Error ("R_DrawPlanes: drawsegs overflow (%i)",
ds_p - drawsegs);
if (lastvisplane - visplanes > MAXVISPLANES)
I_Error ("R_DrawPlanes: visplane overflow (%i)",
lastvisplane - visplanes);
if (lastopening - openings > MAXOPENINGS)
I_Error ("R_DrawPlanes: opening overflow (%i)",
lastopening - openings);
#endif
} // namespace vpo