UltimateZoneBuilder/Build
2020-10-11 22:36:07 +02:00
..
Compilers Extra config block for Large Maps (PR#368 by Zanieon) 2020-01-15 06:26:35 +02:00
Configurations Added preliminary DECALDEFS support. Parsing works, indexed decals and decal groups can be selected as the first argument of the Decal thing. Decals are not displayed in Visual Mode, decals without an index are not supported 2020-10-11 22:36:07 +02:00
Plugins Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Scripting Add support for Line_SetAutomap{Flags,Style} 2020-07-03 18:18:57 -04:00
Setup Removed remaining DirectX references, fixed setup 2019-12-24 19:45:23 +02:00
Snippets/acs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Sprites ZDaemon sprites (PR#282 by Krawa) 2019-09-03 11:57:44 +03:00
Textures Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
.gitignore Added Screenshots directory to ignored 2019-12-26 15:41:16 +02:00
LICENSE.txt Renamed GPL.txt to LICENSE.txt 2019-12-24 20:07:55 +02:00
ScintillaNET.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.pdb GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.xml GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
SharpCompress.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
TabControlEX.dll Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDBuilder.default.cfg Files specific to UDB are now used in the program configuration folder. The files are now called UDBuilder.cfg, UDBuilder.log, and UDBCrash.txt. If there's no UDBuilder.cfg it first tries to copy GZBuilder.cfg before creating a new configuration file. Resolves #442 2020-07-25 18:42:07 +02:00
Updater.ini Fix exception caused by horizontal mouse wheel (resolves #409 reported by ioan-chera, reported by KanaiZo) 2020-07-07 13:56:42 +03:00