UltimateZoneBuilder/Source/Plugins/GZDoomEditing/VisualModes/SectorLevel.cs
2010-09-02 20:42:38 +00:00

25 lines
506 B
C#

#region === Copyright (c) 2010 Pascal van der Heiden ===
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using CodeImp.DoomBuilder.Geometry;
#endregion
namespace CodeImp.DoomBuilder.GZDoomEditing
{
internal struct SectorLevel
{
// Type of level
public SectorLevelType type;
// Plane in the sector
public Plane plane;
// Color below the plane (includes brightness)
public int color;
}
}