UltimateZoneBuilder/Source/Core
MaxED 6d7d8c286d GZDoomBuilder 1.06b:
Models with transparent textures are now rendered correctly.
Models with negative scale set in MODELDEF are now rendered correctly.
2012-05-22 22:56:42 +00:00
..
Actions Linked with the latest SlimDX (September 2011) 2011-12-02 19:49:09 +00:00
Compilers Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Config GZDoomBuilder 1.04: 2012-04-25 11:44:36 +00:00
Controls Fixed a bug where double-clicking the header in the UDMF custom properties tab would result in a crash 2012-04-14 14:02:32 +00:00
Data GZDoomBuilder 1.06b: 2012-05-22 22:56:42 +00:00
Editing Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
General GZDoomBuilder 1.06a: 2012-05-21 23:51:32 +00:00
Geometry GZDoomBuilder 1.03: 2012-04-23 21:35:48 +00:00
GZBuilder GZDoomBuilder 1.06b: 2012-05-22 22:56:42 +00:00
IO GZDoomBuilder 1.06a: 2012-05-21 23:51:32 +00:00
Map 2012-04-17 19:13:47 +00:00
Plugins GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
Properties GZDoomBuilder 1.06: 2012-05-20 00:56:59 +00:00
Rendering GZDoomBuilder 1.06b: 2012-05-22 22:56:42 +00:00
Resources GZDoomBuilder 1.06: 2012-05-20 00:56:59 +00:00
Types Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
VisualModes GZDoomBuilder 1.06a: 2012-05-21 23:51:32 +00:00
Windows GZDoomBuilder 1.06: 2012-05-20 00:56:59 +00:00
ZDoom GZDoomBuilder 1.06b: 2012-05-22 22:56:42 +00:00
Builder.csproj GZDoomBuilder 1.06b: 2012-05-22 22:56:42 +00:00
Builder.sln GZDoomBuilder 1.06a: 2012-05-21 23:51:32 +00:00