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"Find Any Texture or Flat", "Find Sector Flat" and "Find Sidedef Texture" options now support "*" (match any number of characters) and "?" (match any single character) wildcards. "Find Any Texture or Flat" is now available any game configuration (previously it was disabled when "MixTexturesFlats" game configuration option was disabled, now only "Replace" functionality is disabled). "Find Thing Flags" and "Find Linedef Flags" can now replace flags. Added "Find Sidedef Flags" and "Find Sector Flags" search options.
219 lines
6.6 KiB
C#
219 lines
6.6 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using System.Drawing;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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[FindReplace("Any Texture or Flat", BrowseButton = true)]
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internal class FindAnyTextureFlat : FindReplaceType
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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#endregion
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#region ================== Properties
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public override Image BrowseImage { get { return Properties.Resources.List_Images; } }
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#endregion
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#region ================== Constructor / Destructor
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#endregion
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#region ================== Methods
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//mxd.
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public override bool CanReplace()
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{
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return General.Map.Config.MixTexturesFlats;
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}
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// This is called when the browse button is pressed
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public override string Browse(string initialvalue)
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{
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return General.Interface.BrowseTexture(BuilderPlug.Me.FindReplaceForm, initialvalue);
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}
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// This is called to perform a search (and replace)
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// Returns a list of items to show in the results list
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// replacewith is null when not replacing
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public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
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{
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List<FindReplaceObject> objs = new List<FindReplaceObject>();
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// Interpret the replacement
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if(replace && (string.IsNullOrEmpty(replacewith) || replacewith.Length > 8))
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{
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MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error);
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return objs.ToArray();
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}
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// Interpret the find
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bool isregex = (value.IndexOf('*') != -1 || value.IndexOf('?') != -1); //mxd
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MatchingTextureSet set = new MatchingTextureSet(new Collection<string> { value.Trim() }); //mxd
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// Where to search?
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ICollection<Sector> seclist = withinselection ? General.Map.Map.GetSelectedSectors(true) : General.Map.Map.Sectors;
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ICollection<Sidedef> sidelist = withinselection ? General.Map.Map.GetSidedefsFromSelectedLinedefs(true) : General.Map.Map.Sidedefs;
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// Go for all sectors
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foreach(Sector s in seclist)
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{
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// Flat matches?
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if(set.IsMatch(s.CeilTexture))
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{
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// Replace and add to list
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if(replace) s.SetCeilTexture(replacewith);
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objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (ceiling)" + (isregex ? " - " + s.CeilTexture : null)));
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}
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if(set.IsMatch(s.FloorTexture))
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{
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// Replace and add to list
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if(replace) s.SetFloorTexture(replacewith);
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objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (floor)" + (isregex ? " - " + s.FloorTexture : null)));
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}
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}
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// Go for all sidedefs
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foreach(Sidedef sd in sidelist)
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{
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string side = sd.IsFront ? "front" : "back";
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if(set.IsMatch(sd.HighTexture))
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{
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// Replace and add to list
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if(replace) sd.SetTextureHigh(replacewith);
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objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", high)" + (isregex ? " - " + sd.HighTexture : null)));
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}
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if(set.IsMatch(sd.MiddleTexture))
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{
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// Replace and add to list
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if(replace) sd.SetTextureMid(replacewith);
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objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", middle)" + (isregex ? " - " + sd.MiddleTexture : null)));
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}
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if(set.IsMatch(sd.LowTexture))
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{
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// Replace and add to list
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if(replace) sd.SetTextureLow(replacewith);
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objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", low)" + (isregex ? " - " + sd.LowTexture : null)));
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}
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}
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// When replacing, make sure we keep track of used textures
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if(replace)
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{
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General.Map.Data.UpdateUsedTextures();
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General.Map.Map.Update(); //mxd. And don't forget to update the view itself
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General.Map.IsChanged = true;
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}
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return objs.ToArray();
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}
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// This is called when a specific object is selected from the list
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public override void ObjectSelected(FindReplaceObject[] selection)
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{
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if(selection.Length == 1)
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{
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ZoomToSelection(selection);
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if(selection[0].Object is Sector)
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General.Interface.ShowSectorInfo(selection[0].Sector);
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else if(selection[0].Object is Sidedef)
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General.Interface.ShowLinedefInfo(selection[0].Sidedef.Line);
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}
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else
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General.Interface.HideInfo();
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General.Map.Map.ClearAllSelected();
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foreach(FindReplaceObject obj in selection)
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{
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if(obj.Object is Sector)
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obj.Sector.Selected = true;
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else if(obj.Object is Sidedef)
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obj.Sidedef.Line.Selected = true;
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}
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}
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// Render selection
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public override void PlotSelection(IRenderer2D renderer, FindReplaceObject[] selection)
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{
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foreach(FindReplaceObject o in selection)
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{
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if(o.Object is Sector)
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{
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foreach(Sidedef sd in o.Sector.Sidedefs)
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{
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renderer.PlotLinedef(sd.Line, General.Colors.Selection);
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}
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}
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else if(o.Object is Sidedef)
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{
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renderer.PlotLinedef(o.Sidedef.Line, General.Colors.Selection);
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}
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}
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}
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//mxd
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public override void RenderOverlaySelection(IRenderer2D renderer, FindReplaceObject[] selection)
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{
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if(!BuilderPlug.Me.UseHighlight) return;
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int color = General.Colors.Selection.WithAlpha(64).ToInt();
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foreach(FindReplaceObject o in selection)
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{
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if(o.Object is Sector) renderer.RenderHighlight(o.Sector.FlatVertices, color);
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}
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}
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// Edit objects
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public override void EditObjects(FindReplaceObject[] selection)
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{
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List<Sector> sectors = new List<Sector>(selection.Length);
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List<Linedef> lines = new List<Linedef>(selection.Length);
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foreach(FindReplaceObject o in selection)
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{
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if(o.Object is Sector)
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sectors.Add(o.Sector);
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else
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lines.Add(o.Sidedef.Line);
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}
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if(sectors.Count > 0) General.Interface.ShowEditSectors(sectors);
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if(lines.Count > 0) General.Interface.ShowEditLinedefs(lines);
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}
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#endregion
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}
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}
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