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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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6b4d03baaa
Visual Mode, UDMF, Visual Vertices: you can now press "Delete" key to clear z-offsets of selected vertices. Visual Mode, UDMF, Visual Vertices: the logic, which decides whether z-offset should be kept or removed, was not working properly. Visual Mode, UDMF: Auto-align Textures (Y) action was not working properly when targeted texture was lower wall without "Lower Unpegged" flag. |
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.. | ||
ClassicModes | ||
ErrorChecks | ||
FindReplace | ||
General | ||
Interface | ||
IO | ||
Properties | ||
Resources | ||
VisualModes | ||
BuilderModes.csproj |