UltimateZoneBuilder/Source/Plugins/BuilderModes
codeimp 6a685b7678 Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
Added two new type handlers that can be used in UDMF ('Thing Type' and 'Thing Class')
Polished the browse icons and browse buttons.
Added more events for plugins to intercept.
2010-08-22 11:36:09 +00:00
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ClassicModes Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
ErrorChecks Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
FindReplace - Things browser no longer closes when double-clicked on a category 2009-08-19 13:14:55 +00:00
General Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
Interface Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
Properties @ Updated version numbers for upcoming release 2010-08-18 15:11:41 +00:00
Resources Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
VisualModes @ This should fix a problem with actions in combination with the Control key. Also removed the modifier keys check in the BaseVisual* classes OnEditEnd events, because I don't know why it is there and it prevents the user from assigning a key combination for that action. 2010-08-14 18:07:38 +00:00
BuilderModes.csproj Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00