UltimateZoneBuilder/Source/Core/General
2010-08-18 12:19:37 +00:00
..
BinaryHeap.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Clock.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
CRC.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ErrorItem.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ErrorLogger.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
General.cs Added basic plugin loading order system (just a cfg file which sets the order in which to load the DLL files, this matters because that is also the order in which events are raised on plugins) 2010-08-18 12:19:37 +00:00
Launcher.cs Added a video device reset after testing the map, in the hope that this fixes some rendering issues that some people have after testing using hardware accelerated engines. 2010-08-12 21:18:29 +00:00
MapManager.cs Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
SavePurpose.cs @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00
StepsList.cs Added up/down buttons to numeric input controls 2009-07-10 19:15:22 +00:00