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Actions
Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions).
2013-12-17 13:18:44 +00:00
Compilers
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
Config
Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting.
2013-12-23 09:51:52 +00:00
Controls
Wad file can now be loaded by dragging them on top of GZDB's main window.
2013-12-20 11:40:33 +00:00
Data
Flat textures were loaded incorrectly in some cases.
2013-12-20 09:24:43 +00:00
Editing
Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting.
2013-12-23 09:51:52 +00:00
General
Hints panel was improperly resized in some cases.
2013-12-18 09:11:04 +00:00
Geometry
Fixed a bug in Line2D.GetIntersection(), introduced in r1854 (SHOULD... OPTIMIZE... MORE... CAREFULLY!!!11).
2013-12-23 08:00:19 +00:00
GZBuilder
Flat textures were loaded incorrectly in some cases.
2013-12-20 09:24:43 +00:00
IO
Fixed a bug in Line2D.GetIntersection(), introduced in r1854 (SHOULD... OPTIMIZE... MORE... CAREFULLY!!!11).
2013-12-23 08:00:19 +00:00
Map
Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions).
2013-12-17 13:18:44 +00:00
Plugins
Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher.
2013-11-20 13:29:41 +00:00
Properties
Sectors mode: optimized rectangular selection logic.
2013-12-10 12:19:27 +00:00
Rendering
Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting.
2013-12-23 09:51:52 +00:00
Resources
Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting.
2013-12-23 09:51:52 +00:00
Types
Flat textures were loaded incorrectly in some cases.
2013-12-20 09:24:43 +00:00
VisualModes
Texture Browser: textures can now be filtered by size.
2013-09-26 12:43:39 +00:00
Windows
Linedef Edit Form: added "Subtractive" render style (no Visual mode support yet).
2013-12-20 13:41:57 +00:00
ZDoom
Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting.
2013-12-23 09:51:52 +00:00
Builder.csproj
Thing Info panel: thing action is no longer shown in Doom map format.
2013-12-17 08:19:40 +00:00
Builder.sln
Removed UDMFControls plugin.
2013-08-10 11:28:51 +00:00