UltimateZoneBuilder/Source/Plugins/BuilderModes/VisualModes/SectorEffect.cs
2017-01-15 00:35:40 +02:00

20 lines
419 B
C#
Executable file

#region === Copyright (c) 2010 Pascal van der Heiden ===
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
internal abstract class SectorEffect
{
protected readonly SectorData data;
// Constructor
protected SectorEffect(SectorData data)
{
this.data = data;
}
// This makes sure we are updated with the source linedef information
public abstract void Update();
}
}