mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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3a35b7603a
Fixed, Map Analysis mode: fixed a crash when trying to dissolve an invalid sector when one of it's linedefs referenced it on the both sides. Fixed, Sectors mode: fixed incorrect undo description when deleting sectors. Internal: joined declaration and assignment of some more variables.
42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
using System;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Windows;
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namespace CodeImp.DoomBuilder.BuilderEffects
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{
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public partial class MenusForm : Form
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{
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public MenusForm()
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{
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InitializeComponent();
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}
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// This invokes an action from control event
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private void InvokeTaggedAction(object sender, EventArgs e)
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{
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General.Interface.InvokeTaggedAction(sender, e);
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}
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// This registers with the core
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public void Register()
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{
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// Add the menus to the core
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General.Interface.AddModesMenu(jitterItem, "002_modify");
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General.Interface.AddModesButton(jitterButton, "002_modify");
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for(int i = 0; i < importStripMenuItem.DropDownItems.Count; i++)
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General.Interface.AddMenu(importStripMenuItem.DropDownItems[i] as ToolStripMenuItem, MenuSection.FileImport);
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}
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// This unregisters from the core
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public void Unregister()
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{
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// Remove the menus from the core
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General.Interface.RemoveMenu(jitterItem);
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General.Interface.RemoveButton(jitterButton);
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for(int i = 0; i < importStripMenuItem.DropDownItems.Count; i++)
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General.Interface.RemoveMenu(importStripMenuItem.DropDownItems[i] as ToolStripMenuItem);
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}
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}
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}
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