UltimateZoneBuilder/Source/Core/SRB2/SOCMobjStructure.cs

125 lines
3 KiB
C#

using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Types;
using ScintillaNET;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
namespace CodeImp.DoomBuilder.ZDoom
{
public sealed class SOCMobjStructure : ActorStructure
{
#region ================== SOC Mobj Structure parsing
internal SOCMobjStructure(ZDTextParser zdparser, string objname)
{
classname = string.Empty;
SOCParser parser = (SOCParser)zdparser;
//General.WriteLogLine(objname);
if (string.IsNullOrEmpty(objname))
{
parser.ReportError("SOC object structure has no object name or map thing number");
return;
}
else
props["$title"] = new List<string> { objname };
// Skip initial newline & comments
parser.ReadLine();
// Now parse the contents of actor structure
while (parser.SkipWhitespace(false, true))
{
string token = parser.ReadToken();
token = token.ToLowerInvariant();
// SOC definitions are terminated by an empty line. Blegh.
if (token == "\n")
{
//General.WriteLogLine("object definition done");
break;
}
// Property begins with $? Then the whole line is a single value
if (token.Contains("$"))
{
token = token.ToLowerInvariant().Trim(new char[] { '#' });
switch (token)
{
case "$wallsprite":
case "$flatsprite":
case "$spawnceiling":
flags[token.Substring(1)] = true;
parser.ReadLine();
break;
case "$name":
token = "$title";
goto default;
default:
props[token] = new List<string> { parser.SkipWhitespace(false, true) ? parser.ReadLine() : "" };
break;
}
}
else
{
string tokenname = token;
parser.SkipWhitespace(false, true);
token = parser.ReadToken();
//General.WriteLogLine("token name = " + tokenname);
//General.WriteLogLine("token = " + token);
if (token != "=")
{
parser.ReportError("Invalid SOC object parameter definition, missing =");
return;
}
parser.SkipWhitespace(true, true);
token = parser.ReadLine();
// Strip comments
int comment = token.IndexOf('#');
if (comment >= 0)
token = token.Substring(0, comment);
tokenname = tokenname.ToLowerInvariant();
List<string> values = new List<string>() { token.TrimEnd(new char[] { ',' }) };
//mxd. Translate scale to xscale and yscale
switch (tokenname)
{
case "scale":
props["xscale"] = values;
props["yscale"] = values;
break;
case "doomednum":
case "mapthingnum":
doomednum = int.Parse(values[0]);
goto default;
case "height":
case "radius":
props[tokenname] = new List<string>() { ReadFracunit(values[0], parser) };
break;
default:
props[tokenname] = values;
break;
}
}
}
// parsing done, process thing arguments
ParseCustomArguments();
}
#endregion
}
}