UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 643460efa6 Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u.
Fixed: script editor must be closed during "Open map in current WAD" action.
Added: PNG offsets are now taken into account when loading sprites.
2015-07-13 11:20:02 +00:00
..
ClassicModes Cosmetic: renamed Drawing mode to Draw Lines mode. 2015-07-09 22:32:12 +00:00
ErrorChecks Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u. 2015-07-13 11:20:02 +00:00
FindReplace Linedefs mode, Help panel: replaced info about "Flip Sidedef" action with info about "Flip Linedef" action. 2015-04-04 22:11:36 +00:00
General Cosmetic: renamed Drawing mode to Draw Lines mode. 2015-07-09 22:32:12 +00:00
Interface Draw Grid mode: redone the settings panel as a sidebar panel. 2015-06-25 18:32:29 +00:00
IO Fixed, Wavefront .obj Export: long texture names were handled incorrectly causing exceptions during textures export. 2015-06-30 12:16:03 +00:00
Properties Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
Resources Cosmetic: renamed Drawing mode to Draw Lines mode. 2015-07-09 22:32:12 +00:00
VisualModes Fixed, Visual mode, "Auto-align textures" actions: auto alignment was applied incorrectly to middle parts of doublesided lines. 2015-06-22 09:17:40 +00:00
BuilderModes.csproj Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u. 2015-07-13 11:20:02 +00:00