UltimateZoneBuilder/Source/Plugins/BuilderModes
2013-06-13 11:32:00 +00:00
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ClassicModes "Toggle Full Brightness" action now works in Classic modes. 2013-06-13 11:32:00 +00:00
ErrorChecks Map Analysis mode: only a single undo is now created when multiple similar errors are fixed using "Apply to all errors of this type" checkbox, which greatly reduces errors fixing time. 2013-06-04 14:43:26 +00:00
FindReplace Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
General Classic Modes: added 3D floor indication (color can be changed in Preferences -> Appearance -> 3D Floors). 2013-05-20 10:43:34 +00:00
Interface Map Analysis mode: only a single undo is now created when multiple similar errors are fixed using "Apply to all errors of this type" checkbox, which greatly reduces errors fixing time. 2013-06-04 14:43:26 +00:00
IO Moving to new SVN... 2013-03-18 13:52:27 +00:00
Properties Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00
Resources "Toggle Full Brightness" action now works in Classic modes. 2013-06-13 11:32:00 +00:00
VisualModes Linedefs mode: added "Align Floor Texture to Front Side", "Align Floor Texture to Back Side", "Align Ceiling Texture to Front Side" and "Align Ceiling Texture to Back Side" actions (available in Linedefs -> Align Textures menu). 2013-05-30 12:52:27 +00:00
BuilderModes.csproj Map Analysis mode can now check the map for unconnected vertices. 2013-05-30 15:50:46 +00:00