UltimateZoneBuilder/Source/Core/Data/DataLocationList.cs

108 lines
3 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using CodeImp.DoomBuilder.IO;
using System.Collections.Specialized;
#endregion
namespace CodeImp.DoomBuilder.Data
{
internal sealed class DataLocationList : List<DataLocation>
{
#region ================== Constructors
// This creates a new list
public DataLocationList()
{
}
// This creates a list from a configuration structure
public DataLocationList(Configuration cfg, string path)
{
IDictionary resinfo, rlinfo;
DataLocation res;
// Go for all items in the map info
resinfo = cfg.ReadSetting(path, new ListDictionary());
foreach(DictionaryEntry rl in resinfo)
{
// Item is a structure?
if(rl.Value is IDictionary)
{
// Create resource location
rlinfo = (IDictionary)rl.Value;
res = new DataLocation();
// Copy information from Configuration to ResourceLocation
if(rlinfo.Contains("type") && (rlinfo["type"] is int)) res.type = (int)rlinfo["type"];
if(rlinfo.Contains("location") && (rlinfo["location"] is string)) res.location = (string)rlinfo["location"];
if(rlinfo.Contains("option1") && (rlinfo["option1"] is int)) res.option1 = General.Int2Bool((int)rlinfo["option1"]);
if(rlinfo.Contains("option2") && (rlinfo["option2"] is int)) res.option2 = General.Int2Bool((int)rlinfo["option2"]);
// Add resource
Add(res);
}
}
}
#endregion
#region ================== Methods
// This merges two lists together
public static DataLocationList Combined(DataLocationList a, DataLocationList b)
{
DataLocationList result = new DataLocationList();
result.AddRange(a);
result.AddRange(b);
return result;
}
// This writes the list to configuration
public void WriteToConfig(Configuration cfg, string path)
{
IDictionary resinfo, rlinfo;
// Fill structure
resinfo = new ListDictionary();
for(int i = 0; i < this.Count; i++)
{
// Create structure for resource
rlinfo = new ListDictionary();
rlinfo.Add("type", this[i].type);
rlinfo.Add("location", this[i].location);
rlinfo.Add("option1", General.Bool2Int(this[i].option1));
rlinfo.Add("option2", General.Bool2Int(this[i].option2));
// Add structure
resinfo.Add("resource" + i.ToString(CultureInfo.InvariantCulture), rlinfo);
}
// Write to config
cfg.WriteSetting(path, resinfo);
}
#endregion
}
}