UltimateZoneBuilder/Source/Core/GZBuilder/GZDoom
MaxED 0366f13c9a Flat textures were loaded incorrectly in some cases.
UDMF map parser should work ~35% faster now.
Texture browser form: keyboard focus was not updated when switching between textures using Tab key.
"Graphics" folder is now checked when searching for texture patches.
Various cosmetic changes here and there.
2013-12-20 09:24:43 +00:00
..
AcsParserSE.cs Script editor: fixed a crash when trying to compile one-line script. 2013-11-18 12:36:42 +00:00
DecorateParserSE.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
GldefsParser.cs Flat textures were loaded incorrectly in some cases. 2013-12-20 09:24:43 +00:00
MapinfoParser.cs Fixed a crash when updating engine selector dropdown after removing engines when selected engine index was greater than engines count. 2013-09-12 09:51:56 +00:00
ModeldefParser.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ModeldefParserSE.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ModeldefStructure.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ScriptTypeParserSE.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00