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Actions
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Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions).
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2013-12-17 13:18:44 +00:00 |
Compilers
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
Config
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Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting.
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2013-12-23 09:51:52 +00:00 |
Controls
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Wad file can now be loaded by dragging them on top of GZDB's main window.
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2013-12-20 11:40:33 +00:00 |
Data
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Flat textures were loaded incorrectly in some cases.
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2013-12-20 09:24:43 +00:00 |
Editing
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Things are now rendered behind grid and linedefs/vertices when they are dragged.
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2013-12-23 12:02:58 +00:00 |
General
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Hints panel was improperly resized in some cases.
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2013-12-18 09:11:04 +00:00 |
Geometry
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Fixed 2 more bugs in Tools.DrawLines() introduced while optimizing it...
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2013-12-24 09:21:18 +00:00 |
GZBuilder
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Flat textures were loaded incorrectly in some cases.
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2013-12-20 09:24:43 +00:00 |
IO
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Fixed a bug in Line2D.GetIntersection(), introduced in r1854 (SHOULD... OPTIMIZE... MORE... CAREFULLY!!!11).
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2013-12-23 08:00:19 +00:00 |
Map
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Fixed 2 more bugs in Tools.DrawLines() introduced while optimizing it...
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2013-12-24 09:21:18 +00:00 |
Plugins
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Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher.
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2013-11-20 13:29:41 +00:00 |
Properties
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Sectors mode: optimized rectangular selection logic.
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2013-12-10 12:19:27 +00:00 |
Rendering
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Things are now rendered behind grid and linedefs/vertices when they are dragged.
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2013-12-23 12:02:58 +00:00 |
Resources
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Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting.
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2013-12-23 09:51:52 +00:00 |
Types
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Flat textures were loaded incorrectly in some cases.
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2013-12-20 09:24:43 +00:00 |
VisualModes
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Texture Browser: textures can now be filtered by size.
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2013-09-26 12:43:39 +00:00 |
Windows
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Things are now rendered behind grid and linedefs/vertices when they are dragged.
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2013-12-23 12:02:58 +00:00 |
ZDoom
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Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting.
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2013-12-23 09:51:52 +00:00 |
Builder.csproj
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Thing Info panel: thing action is no longer shown in Doom map format.
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2013-12-17 08:19:40 +00:00 |
Builder.sln
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Removed UDMFControls plugin.
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2013-08-10 11:28:51 +00:00 |