UltimateZoneBuilder/Source/Rendering/RenderLayers.cs
codeimp 535ecc54a2 - added overlay rendertarget
- renamed some rendering methods
- added rectangle rendering method for overlay
2008-04-12 16:07:10 +00:00

21 lines
351 B
C#

#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
#endregion
namespace CodeImp.DoomBuilder.Rendering
{
internal enum RenderLayers : int
{
None = 0,
Background = 1,
Plotter = 2,
Things = 3,
Overlay = 4
}
}