mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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286 lines
9.9 KiB
C#
286 lines
9.9 KiB
C#
namespace CodeImp.DoomBuilder.Controls
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{
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partial class SectorInfoPanel
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if(disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.Windows.Forms.Label label13;
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System.Windows.Forms.Label label5;
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System.Windows.Forms.Label label4;
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System.Windows.Forms.Label label3;
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System.Windows.Forms.Label label2;
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System.Windows.Forms.Label label1;
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this.sectorinfo = new System.Windows.Forms.GroupBox();
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this.brightness = new System.Windows.Forms.Label();
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this.height = new System.Windows.Forms.Label();
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this.tag = new System.Windows.Forms.Label();
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this.floor = new System.Windows.Forms.Label();
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this.ceiling = new System.Windows.Forms.Label();
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this.effect = new System.Windows.Forms.Label();
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this.ceilingpanel = new System.Windows.Forms.GroupBox();
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this.ceilingname = new System.Windows.Forms.Label();
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this.ceilingtex = new System.Windows.Forms.Panel();
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this.floorpanel = new System.Windows.Forms.GroupBox();
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this.floorname = new System.Windows.Forms.Label();
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this.floortex = new System.Windows.Forms.Panel();
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label13 = new System.Windows.Forms.Label();
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label5 = new System.Windows.Forms.Label();
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label4 = new System.Windows.Forms.Label();
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label3 = new System.Windows.Forms.Label();
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label2 = new System.Windows.Forms.Label();
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label1 = new System.Windows.Forms.Label();
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this.sectorinfo.SuspendLayout();
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this.ceilingpanel.SuspendLayout();
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this.floorpanel.SuspendLayout();
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this.SuspendLayout();
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//
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// label13
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//
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label13.AutoSize = true;
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label13.Location = new System.Drawing.Point(111, 77);
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label13.Name = "label13";
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label13.Size = new System.Drawing.Size(62, 14);
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label13.TabIndex = 14;
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label13.Text = "Brightness:";
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//
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// label5
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//
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label5.AutoSize = true;
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label5.Location = new System.Drawing.Point(133, 58);
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label5.Name = "label5";
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label5.Size = new System.Drawing.Size(40, 14);
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label5.TabIndex = 8;
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label5.Text = "Height:";
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//
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// label4
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//
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label4.AutoSize = true;
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label4.Location = new System.Drawing.Point(24, 77);
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label4.Name = "label4";
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label4.Size = new System.Drawing.Size(28, 14);
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label4.TabIndex = 4;
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label4.Text = "Tag:";
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//
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// label3
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//
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label3.AutoSize = true;
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label3.Location = new System.Drawing.Point(18, 58);
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label3.Name = "label3";
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label3.Size = new System.Drawing.Size(34, 14);
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label3.TabIndex = 3;
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label3.Text = "Floor:";
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//
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// label2
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//
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label2.AutoSize = true;
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label2.Location = new System.Drawing.Point(11, 39);
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label2.Name = "label2";
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label2.Size = new System.Drawing.Size(41, 14);
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label2.TabIndex = 2;
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label2.Text = "Ceiling:";
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//
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// label1
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//
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label1.AutoSize = true;
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label1.Location = new System.Drawing.Point(13, 19);
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label1.Name = "label1";
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label1.Size = new System.Drawing.Size(39, 14);
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label1.TabIndex = 0;
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label1.Text = "Effect:";
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//
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// sectorinfo
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//
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this.sectorinfo.Controls.Add(this.brightness);
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this.sectorinfo.Controls.Add(label13);
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this.sectorinfo.Controls.Add(this.height);
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this.sectorinfo.Controls.Add(label5);
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this.sectorinfo.Controls.Add(this.tag);
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this.sectorinfo.Controls.Add(this.floor);
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this.sectorinfo.Controls.Add(this.ceiling);
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this.sectorinfo.Controls.Add(label4);
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this.sectorinfo.Controls.Add(label3);
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this.sectorinfo.Controls.Add(label2);
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this.sectorinfo.Controls.Add(this.effect);
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this.sectorinfo.Controls.Add(label1);
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this.sectorinfo.Location = new System.Drawing.Point(0, 0);
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this.sectorinfo.Name = "sectorinfo";
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this.sectorinfo.Size = new System.Drawing.Size(230, 100);
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this.sectorinfo.TabIndex = 2;
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this.sectorinfo.TabStop = false;
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this.sectorinfo.Text = " Sector ";
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//
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// brightness
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//
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this.brightness.AutoSize = true;
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this.brightness.Location = new System.Drawing.Point(177, 77);
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this.brightness.Name = "brightness";
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this.brightness.Size = new System.Drawing.Size(13, 14);
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this.brightness.TabIndex = 17;
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this.brightness.Text = "0";
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//
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// height
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//
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this.height.AutoSize = true;
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this.height.Location = new System.Drawing.Point(177, 58);
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this.height.Name = "height";
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this.height.Size = new System.Drawing.Size(13, 14);
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this.height.TabIndex = 11;
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this.height.Text = "0";
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//
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// tag
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//
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this.tag.AutoSize = true;
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this.tag.Location = new System.Drawing.Point(55, 77);
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this.tag.Name = "tag";
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this.tag.Size = new System.Drawing.Size(13, 14);
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this.tag.TabIndex = 7;
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this.tag.Text = "0";
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//
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// floor
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//
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this.floor.AutoSize = true;
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this.floor.Location = new System.Drawing.Point(55, 58);
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this.floor.Name = "floor";
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this.floor.Size = new System.Drawing.Size(25, 14);
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this.floor.TabIndex = 6;
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this.floor.Text = "360";
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//
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// ceiling
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//
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this.ceiling.AutoSize = true;
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this.ceiling.Location = new System.Drawing.Point(55, 39);
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this.ceiling.Name = "ceiling";
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this.ceiling.Size = new System.Drawing.Size(31, 14);
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this.ceiling.TabIndex = 5;
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this.ceiling.Text = "1024";
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//
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// effect
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//
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this.effect.AutoSize = true;
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this.effect.Location = new System.Drawing.Point(55, 19);
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this.effect.Name = "effect";
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this.effect.Size = new System.Drawing.Size(123, 14);
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this.effect.TabIndex = 1;
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this.effect.Text = "0 - Whacky Pool of Fluid";
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//
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// ceilingpanel
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//
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this.ceilingpanel.Controls.Add(this.ceilingname);
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this.ceilingpanel.Controls.Add(this.ceilingtex);
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this.ceilingpanel.Location = new System.Drawing.Point(349, 0);
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this.ceilingpanel.Name = "ceilingpanel";
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this.ceilingpanel.Size = new System.Drawing.Size(107, 100);
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this.ceilingpanel.TabIndex = 3;
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this.ceilingpanel.TabStop = false;
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this.ceilingpanel.Text = " Ceiling ";
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//
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// ceilingname
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//
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this.ceilingname.Location = new System.Drawing.Point(11, 80);
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this.ceilingname.Name = "ceilingname";
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this.ceilingname.Size = new System.Drawing.Size(84, 13);
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this.ceilingname.TabIndex = 1;
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this.ceilingname.Text = "BROWNHUG";
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this.ceilingname.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// ceilingtex
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//
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this.ceilingtex.BackColor = System.Drawing.SystemColors.AppWorkspace;
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this.ceilingtex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
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this.ceilingtex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
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this.ceilingtex.Location = new System.Drawing.Point(19, 19);
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this.ceilingtex.Name = "ceilingtex";
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this.ceilingtex.Size = new System.Drawing.Size(68, 60);
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this.ceilingtex.TabIndex = 0;
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//
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// floorpanel
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//
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this.floorpanel.Controls.Add(this.floorname);
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this.floorpanel.Controls.Add(this.floortex);
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this.floorpanel.Location = new System.Drawing.Point(236, 0);
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this.floorpanel.Name = "floorpanel";
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this.floorpanel.Size = new System.Drawing.Size(107, 100);
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this.floorpanel.TabIndex = 4;
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this.floorpanel.TabStop = false;
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this.floorpanel.Text = " Floor ";
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//
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// floorname
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//
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this.floorname.Location = new System.Drawing.Point(11, 80);
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this.floorname.Name = "floorname";
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this.floorname.Size = new System.Drawing.Size(84, 13);
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this.floorname.TabIndex = 1;
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this.floorname.Text = "BROWNHUG";
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this.floorname.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// floortex
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//
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this.floortex.BackColor = System.Drawing.SystemColors.AppWorkspace;
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this.floortex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
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this.floortex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
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this.floortex.Location = new System.Drawing.Point(19, 19);
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this.floortex.Name = "floortex";
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this.floortex.Size = new System.Drawing.Size(68, 60);
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this.floortex.TabIndex = 0;
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//
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// SectorInfoPanel
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
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this.Controls.Add(this.floorpanel);
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this.Controls.Add(this.ceilingpanel);
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this.Controls.Add(this.sectorinfo);
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this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.MaximumSize = new System.Drawing.Size(10000, 100);
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this.MinimumSize = new System.Drawing.Size(100, 100);
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this.Name = "SectorInfoPanel";
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this.Size = new System.Drawing.Size(481, 100);
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this.sectorinfo.ResumeLayout(false);
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this.sectorinfo.PerformLayout();
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this.ceilingpanel.ResumeLayout(false);
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this.floorpanel.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Label brightness;
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private System.Windows.Forms.Label height;
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private System.Windows.Forms.Label tag;
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private System.Windows.Forms.Label floor;
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private System.Windows.Forms.Label ceiling;
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private System.Windows.Forms.Label effect;
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private System.Windows.Forms.GroupBox ceilingpanel;
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private System.Windows.Forms.Label ceilingname;
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private System.Windows.Forms.Panel ceilingtex;
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private System.Windows.Forms.GroupBox floorpanel;
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private System.Windows.Forms.Label floorname;
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private System.Windows.Forms.Panel floortex;
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private System.Windows.Forms.GroupBox sectorinfo;
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}
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}
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