UltimateZoneBuilder/Source/Core/GZBuilder/Data/SharpCompressHelper.cs
MaxED 3a35b7603a Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
Fixed, Map Analysis mode: fixed a crash when trying to dissolve an invalid sector when one of it's linedefs referenced it on the both sides.
Fixed, Sectors mode: fixed incorrect undo description when deleting sectors.
Internal: joined declaration and assignment of some more variables.
2015-12-28 15:01:53 +00:00

38 lines
974 B
C#

using System.IO;
using SharpCompress.Compressor;
using SharpCompress.Compressor.BZip2;
namespace CodeImp.DoomBuilder.GZBuilder.Data
{
internal static class SharpCompressHelper
{
internal static MemoryStream CompressStream(Stream stream)
{
byte[] arr = new byte[stream.Length];
stream.Read(arr, 0, (int)stream.Length);
MemoryStream ms = new MemoryStream();
BZip2Stream bzip = new BZip2Stream(ms, CompressionMode.Compress, true, false);
bzip.Write(arr, 0, arr.Length);
bzip.Close();
return ms;
}
internal static MemoryStream DecompressStream(Stream stream)
{
stream.Seek(0, SeekOrigin.Begin);
BZip2Stream bzip = new BZip2Stream(stream, CompressionMode.Decompress, false, false);
byte[] buffer = new byte[16 * 1024];
MemoryStream ms = new MemoryStream();
int read;
while((read = bzip.Read(buffer, 0, buffer.Length)) > 0)
ms.Write(buffer, 0, read);
return ms;
}
}
}