UltimateZoneBuilder/Source/Core/IO
2010-08-17 18:46:13 +00:00
..
ClippedStream.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Configuration.cs @ Fixed a bug that caused configuration with overriding structures to fail loading 2009-07-31 12:54:39 +00:00
DeserializerStream.cs - Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed. 2009-06-11 21:21:20 +00:00
DirectoryFileEntry.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
DirectoryFilesList.cs Added support for TEXTURES and DECORATE files that have different extensions (they will be loaded cumulatively) 2010-08-13 15:19:51 +00:00
DoomColormapReader.cs Added support for Boom colormaps 2009-05-12 09:50:08 +00:00
DoomFlatReader.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
DoomMapSetIO.cs Removed the limit on the number of Things in Doom and Hexen formats, because the file format doesn't really impose a limit on this. 2010-08-15 20:07:12 +00:00
DoomPictureReader.cs Added support for tall patches 2010-08-01 00:07:12 +00:00
FileImageReader.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
HexenMapSetIO.cs Removed the limit on the number of Things in Doom and Hexen formats, because the file format doesn't really impose a limit on this. 2010-08-15 20:07:12 +00:00
IImageReader.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
IMapSetIO.cs Fixed action arguments to stay within valid range (0..255 for hexen) 2010-08-14 10:21:38 +00:00
IReadWriteStream.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Lump.cs Fixed crash when saving with spaces at the beginning or end of a typed texture/flat name 2010-08-17 18:46:13 +00:00
MapSetIO.cs Fixed action arguments to stay within valid range (0..255 for hexen) 2010-08-14 10:21:38 +00:00
SerializerStream.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
UniversalCollection.cs - Better handling of missing UDMF TEXTMAP fields (Error now includes the element and index at which the field is missing and will not abort loading. Instead it will use a default value.) 2009-06-15 21:58:34 +00:00
UniversalEntry.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
UniversalMapSetIO.cs Fixed action arguments to stay within valid range (0..255 for hexen) 2010-08-14 10:21:38 +00:00
UniversalParser.cs - Updated ZDBSP nodebuilder version 1.12 2009-06-23 16:35:13 +00:00
UniversalStreamReader.cs Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
UniversalStreamWriter.cs - Better handling of missing UDMF TEXTMAP fields (Error now includes the element and index at which the field is missing and will not abort loading. Instead it will use a default value.) 2009-06-15 21:58:34 +00:00
UnknownImageReader.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
WAD.cs - Added some error handling for invalid wad files 2009-07-10 08:25:04 +00:00