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ClippedStream.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Configuration.cs
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@ Fixed a bug that caused configuration with overriding structures to fail loading
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2009-07-31 12:54:39 +00:00 |
DeserializerStream.cs
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- Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed.
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2009-06-11 21:21:20 +00:00 |
DirectoryFileEntry.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
DirectoryFilesList.cs
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Added support for TEXTURES and DECORATE files that have different extensions (they will be loaded cumulatively)
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2010-08-13 15:19:51 +00:00 |
DoomColormapReader.cs
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Added support for Boom colormaps
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2009-05-12 09:50:08 +00:00 |
DoomFlatReader.cs
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Improved error reporting a little and changes the list in the Warnings & Errors dialog window
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2009-05-10 16:02:08 +00:00 |
DoomMapSetIO.cs
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Removed the limit on the number of Things in Doom and Hexen formats, because the file format doesn't really impose a limit on this.
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2010-08-15 20:07:12 +00:00 |
DoomPictureReader.cs
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Added support for tall patches
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2010-08-01 00:07:12 +00:00 |
FileImageReader.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
HexenMapSetIO.cs
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Removed the limit on the number of Things in Doom and Hexen formats, because the file format doesn't really impose a limit on this.
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2010-08-15 20:07:12 +00:00 |
IImageReader.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
IMapSetIO.cs
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Fixed action arguments to stay within valid range (0..255 for hexen)
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2010-08-14 10:21:38 +00:00 |
IReadWriteStream.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Lump.cs
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Fixed crash when saving with spaces at the beginning or end of a typed texture/flat name
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2010-08-17 18:46:13 +00:00 |
MapSetIO.cs
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Fixed action arguments to stay within valid range (0..255 for hexen)
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2010-08-14 10:21:38 +00:00 |
SerializerStream.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
UniversalCollection.cs
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- Better handling of missing UDMF TEXTMAP fields (Error now includes the element and index at which the field is missing and will not abort loading. Instead it will use a default value.)
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2009-06-15 21:58:34 +00:00 |
UniversalEntry.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
UniversalMapSetIO.cs
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Fixed action arguments to stay within valid range (0..255 for hexen)
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2010-08-14 10:21:38 +00:00 |
UniversalParser.cs
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- Updated ZDBSP nodebuilder version 1.12
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2009-06-23 16:35:13 +00:00 |
UniversalStreamReader.cs
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Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits)
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2010-08-15 19:43:00 +00:00 |
UniversalStreamWriter.cs
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- Better handling of missing UDMF TEXTMAP fields (Error now includes the element and index at which the field is missing and will not abort loading. Instead it will use a default value.)
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2009-06-15 21:58:34 +00:00 |
UnknownImageReader.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
WAD.cs
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- Added some error handling for invalid wad files
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2009-07-10 08:25:04 +00:00 |