UltimateZoneBuilder/Help
MaxED 59c4a75b11 Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
Added "doomthingrotationangles" Game Configuration property. When enabled, editor actions related to changing thing angle will snap the resulting angle to 45 degree increments. This property is set to true for vanilla game configurations.
Fixed a crash when changing game configuration from one without Thing actions support to one with them while in Things mode.
Fixed, cosmetic, DB2 bug: current editing mode button was deselected after reloading resources.
Updated documentation ("Game Configuration - Basic Settings" page).
2016-06-15 22:02:51 +00:00
..
Excluded @ working on the reference manual 2009-04-22 04:51:31 +00:00
gzdb Added SNDINFO parser. Currently only the "$ambient" command is parsed. The values are used to update the titles of "Ambient Sound NN" things and to populate "ambient_sounds" Game Configuration enum. 2016-05-24 22:11:29 +00:00
a_template.html @ working on the reference manual 2009-03-23 10:22:04 +00:00
classiccontrols.html Reference manual corrections. 2009-04-21 05:23:44 +00:00
commandlineparams.html Added, Draw Grid mode: "Lock slices to grid" now operates in 4 modes: "None", "Horizontal", "Vertical" and "Both". Can be helpful when drawing ladders and such. 2016-03-04 13:41:55 +00:00
compilerconfigs.html Fixed, Models, Classic and Visual mode: UDMF scale and rotation transforms were applied in incorrect order. 2015-03-26 11:30:36 +00:00
configstructure.html Added a help page about configuration syntax (more to come) 2010-01-05 15:41:07 +00:00
configurations.html @ little progress on the help docs 2010-01-05 21:47:00 +00:00
Contents.hhc Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
default.css Added, Game configurations: added "Enum option + enum bits":26 action argument type. It can be used when an argument combines both exclusive and bit flag values. 2016-04-11 12:05:23 +00:00
e_curvelinedefs.html @ working on the reference manual 2009-04-18 23:28:51 +00:00
e_drawgeometry.html @ working on the reference manual 2009-04-18 23:28:51 +00:00
e_editselection.html @ working on the reference manual 2009-04-18 23:28:51 +00:00
e_findreplace.html @ working on the reference manual 2009-04-18 23:28:51 +00:00
e_linedefs.html @ working on the reference manual 2009-04-14 17:44:35 +00:00
e_makesectors.html Reference manual corrections. 2009-04-21 05:23:44 +00:00
e_mapanalysis.html @ working on the reference manual 2009-04-18 23:28:51 +00:00
e_sectors.html Set all the default controls and other settings 2009-04-16 20:29:44 +00:00
e_things.html @ working on the reference manual 2009-04-14 17:44:35 +00:00
e_vertices.html @ working on the reference manual 2009-04-14 17:44:35 +00:00
e_visual.html Added selection feature in Visual Mode (click left mouse button to select) 2009-05-03 19:22:32 +00:00
editingmodes.html Added reference manual framework 2009-03-15 23:05:26 +00:00
gameconfigs.html @ Some documentation on the Game Configurations in the reference manual 2010-01-11 15:49:03 +00:00
gc_argumentsettings.html Added, Game configurations: added "Enum option + enum bits":26 action argument type. It can be used when an argument combines both exclusive and bit flag values. 2016-04-11 12:05:23 +00:00
gc_basicsettings.html Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split. 2016-06-15 22:02:51 +00:00
gc_decoratekeys.html Added, DECORATE support: #region blocks are now used as thing categories ("//$Category" actor block definition overrides these). Additional category-wide special comments are now available (see documentation). 2016-05-13 13:41:09 +00:00
gc_formatsettings.html Fixed, MAPINFO parser: map/defaultmap/adddefaultmap sub-blocks were not skipped properly. 2015-08-23 23:32:12 +00:00
gc_linedefsettings.html Game Configurations: added "Thing Radius" (23) and "Thing Height" (24) action argument types. When non-zero, arguments of these types will affect the size of associated thing in Classic and Visual modes. 2015-05-30 10:26:16 +00:00
gc_resourcesettings.html Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported. 2016-01-11 13:00:52 +00:00
gc_sectorsettings.html Fixed documentation typos reported by Overwatch-C-17. 2015-03-31 18:39:49 +00:00
gc_sidedefsettings.html Fixed, Models, Classic and Visual mode: UDMF scale and rotation transforms were applied in incorrect order. 2015-03-26 11:30:36 +00:00
gc_thingsettings.html Added, DECORATE support: #region blocks are now used as thing categories ("//$Category" actor block definition overrides these). Additional category-wide special comments are now available (see documentation). 2016-05-13 13:41:09 +00:00
gz_introduction.html Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes. 2015-04-14 11:33:57 +00:00
header.gif working on the reference manual 2009-03-16 22:58:54 +00:00
Index.hhk Added reference manual framework 2009-03-15 23:05:26 +00:00
introduction.html Updated documentation. 2013-08-19 12:12:31 +00:00
Refmanual.hhp Updated documentation. 2013-08-19 12:12:31 +00:00
scriptingconfigs.html High-DPI: main menu and toolbar icons are now scaled to match current DPI settings. 2015-03-30 11:22:46 +00:00
scripts.js Updated documentation. 2013-08-19 12:12:31 +00:00
systemrequirements.html Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
template.html - Added new version of ZDBSP nodebuilder 2009-03-23 06:27:20 +00:00
terminology.html @ manual correction by Robin Palmer 2009-04-24 05:52:41 +00:00
userinterface.html - Made a bunch of corrections, thanks to Robin Palmer 2009-04-13 21:37:03 +00:00
w_customfields.html - Made a bunch of corrections, thanks to Robin Palmer 2009-04-13 21:37:03 +00:00
w_errorsandwarnings.html Added a help page about configuration syntax (more to come) 2010-01-05 15:41:07 +00:00
w_gameconfigurations.html Fixed, portable mode: fixed a possible crash when trying to check write permissions for GZDB folder. 2015-04-03 12:05:37 +00:00
w_gridsetup.html Manual corrections, thanks to Robin Palmer 2009-04-20 08:43:06 +00:00
w_imagesbrowser.html Added Tab key in images browser to jump between the same image in "Used textures" and "Available textures" areas. 2009-05-05 12:24:00 +00:00
w_linedefedit.html Manual corrections, thanks to Robin Palmer 2009-04-20 08:43:06 +00:00
w_mainwindow.html - Made a bunch of corrections, thanks to Robin Palmer 2009-04-13 21:37:03 +00:00
w_mainwindow.png - Made a bunch of corrections, thanks to Robin Palmer 2009-04-13 21:37:03 +00:00
w_mapoptions.html Manual corrections, thanks to Robin Palmer 2009-04-20 08:43:06 +00:00
w_openmapoptions.html - Made a bunch of corrections, thanks to Robin Palmer 2009-04-13 21:37:03 +00:00
w_preferences.html Fixed, portable mode: fixed a possible crash when trying to check write permissions for GZDB folder. 2015-04-03 12:05:37 +00:00
w_resourceoptions.html @ working on the reference manual 2009-03-26 16:34:17 +00:00
w_scripteditor.html Added keyword help for some script types in the script editor 2009-05-10 17:02:47 +00:00
w_scripteditor.png @ working on the reference manual 2009-03-26 05:58:51 +00:00
w_sectoredit.html Manual corrections, thanks to Robin Palmer 2009-04-20 08:43:06 +00:00
w_textureset.html Manual corrections, thanks to Robin Palmer 2009-04-20 08:43:06 +00:00
w_thingedit.html @ working on the reference manual 2009-04-22 04:51:31 +00:00
w_thingsfilters.html @ working on the reference manual 2009-04-10 13:41:29 +00:00
w_vertexedit.html @ working on the reference manual 2009-04-10 13:41:29 +00:00