UltimateZoneBuilder/Source/Plugins/VisplaneExplorer
MaxED 592887a086 Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well.
Configurations: all 64 game configuration are now available by default.
Game Configurations window: game configurations can now be disabled. This setting is mostly cosmetic. When a game configuration is disabled, it won't be shown in "game configuration" dropdowns in New\Open Map Options and Map Options windows. If a map's .dbs file specifies a disabled configuration, it will be picked as a map configuration anyway.
Linedefs mode: vertex insert preview logic used Highlight range instead of Stitch range (which is used when draw mode engages).
Visual mode: double-sided middle textures were not selected when using "Select" action with "with same texture" modifier.
Textures: some optimizations in patch blending code.
ZDoom ACS script configuration: added definitions for StrLeft, StrMid and StrRight functions.
2014-02-18 14:04:14 +00:00
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Properties GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Resources GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
BuilderPlug.cs Set PlatformTarget of ColorPicker, UDMFControls, TagExplorer and VisplaneExplorer to x86 (this should make Siberian_Tiger's work a little bit easier, I suppose...) 2012-07-24 18:09:28 +00:00
InterfaceForm.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
InterfaceForm.Designer.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
InterfaceForm.resx GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
NearestLineBlockmap.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Palette.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
PointData.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
PointResult.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Tile.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
TilePoint.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
ViewStats.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
VisplaneExplorer.csproj UDMF, Linedef edit form: All sidedef properties are now editable via user interface. 2013-06-10 14:04:23 +00:00
VisplaneExplorerMode.cs Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
VPOManager.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00