UltimateZoneBuilder/Source/Core/IO
MaxED 5853624dc5 Updated documentation.
Increased maximum zoom level in Classic modes to 3000%.
Added "1 mp" option in grid size menu.
Added "400%" option in zoom menu.
Renamed "Toggle GZDoom rendering effects" action to "Toggle Geometry Effects".
Sync camera position: Visual Camera height is now changed only if camera is above or below current sector.
Classic modes: view was not redrawn after "Test map from current position" action.
"Test map from current position" action: incorrect player start was used when a map had several Player 1 Start things.
2013-08-19 12:12:31 +00:00
..
ClippedStream.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Configuration.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
DeserializerStream.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
DirectoryFileEntry.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
DirectoryFilesList.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
DoomColormapReader.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
DoomFlatReader.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
DoomMapSetIO.cs Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00
DoomPictureReader.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
FileImageReader.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
HexenMapSetIO.cs Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00
IImageReader.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
IMapSetIO.cs Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00
IReadWriteStream.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Lump.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MapSetIO.cs Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00
SerializerStream.cs Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O). 2013-07-23 14:25:03 +00:00
UniversalCollection.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
UniversalEntry.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
UniversalMapSetIO.cs Sector edit form, UDMF: added "Use line angles" floor/ceiling rotation option. 2013-08-12 10:15:08 +00:00
UniversalParser.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
UniversalStreamReader.cs Sector edit form, UDMF: added "Use line angles" floor/ceiling rotation option. 2013-08-12 10:15:08 +00:00
UniversalStreamWriter.cs Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera. 2013-08-08 11:04:13 +00:00
UnknownImageReader.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
WAD.cs Updated documentation. 2013-08-19 12:12:31 +00:00