mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-01-20 07:20:49 +00:00
5853624dc5
Increased maximum zoom level in Classic modes to 3000%. Added "1 mp" option in grid size menu. Added "400%" option in zoom menu. Renamed "Toggle GZDoom rendering effects" action to "Toggle Geometry Effects". Sync camera position: Visual Camera height is now changed only if camera is above or below current sector. Classic modes: view was not redrawn after "Test map from current position" action. "Test map from current position" action: incorrect player start was used when a map had several Player 1 Start things.
59 lines
2.4 KiB
HTML
59 lines
2.4 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
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<head>
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<title>Template</title>
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<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
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<link rel="stylesheet" type="text/css" href="../default.css" media="screen" title="Default" />
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<style type="text/css">
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<!--
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.style2 {color: #006600}
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.style3 {color: #0000FF}
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-->
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</style>
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</head>
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<body>
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<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
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<param name="keyword" value="Template">
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</object>
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<div id="gz_title">
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<h1>GZDoom Builder-specific settings in game configurations</h1>
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</div>
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<div id="contents">
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<p><h3>General settings:</h3></br><b>basegame</b> - indicates on which game current configuration is based. Used to load game-specific GLDEFS lumps (DOOMDEFS, HTICDEFS, HEXNDEFS or STRFDEFS)</br>
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<b>Possile values:</b> 1 (DOOM), 2 (HERETIC), 3 (HEXEN) or 4 (STRIFE).<br>
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<b>Example:</b> <span class="style2">basegame = 0;</span>
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<p>
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<h3>Thing and linedef definitions:</h3>
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<p>Default values can be set in Thing and Linedef argument definitions.<br>
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<b>Example:</b> <br>
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<span class="style2">9038<br />
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{<br />
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title = "ColorSetter";<br />
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arg0<br />
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{<br />
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title = "Red";<br />
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<span class="style3">default = 255;</span><br />
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}<br />
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arg1<br />
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{<br />
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title = "Green";<br />
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<span class="style3">default = 255;</span><br />
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}<br />
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arg2<br />
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{<br />
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title = "Blue";<br />
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<span class="style3">default = 255;</span><br />
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}<br />
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arg3<br />
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{<br />
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title = "Desaturation";<br />
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}</span><br />
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}</p>
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</div>
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</body>
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