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20 lines
No EOL
448 B
C#
20 lines
No EOL
448 B
C#
using System.Collections.Generic;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.GZBuilder.Data;
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namespace CodeImp.DoomBuilder.GZBuilder.Models
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{
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internal class GZModel
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{
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internal readonly List<Mesh> Meshes;
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internal readonly List<Texture> Textures;
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internal float Radius;
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internal BoundingBoxSizes BBox;
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internal GZModel()
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{
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Meshes = new List<Mesh>();
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Textures = new List<Texture>();
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}
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}
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} |