mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-29 07:01:55 +00:00
166bf292a8
- Rename some linedef actions and arguments - Reorganize thing types, increase color use - Organize common config
192 lines
No EOL
4.3 KiB
INI
192 lines
No EOL
4.3 KiB
INI
common
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{
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// Simulate Doom brightness levels (turn this off for linear lighting)
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doomlightlevels = true;
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// Enables support for long (> 8 chars) texture names
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// WARNING: this should only be enabled for UDMF game configurations!
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// WARNING: enabling this will make maps incompatible with Doom Builder 2 and can lead to problems in Slade 3!
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longtexturenames = false;
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// These directory names are ignored when loading PK3/PK7/Directory resources
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ignoreddirectories = ".svn .git";
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// Files with these extensions are ignored when loading PK3/PK7/Directory resources
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ignoredextensions = "wad pk3 pk7 bak backup1 backup2 backup3 zip rar 7z";
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// Default testing parameters
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testparameters = "-folder \"%AF\" -file \"%AA\" \"%F\" -warp %L";
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testshortpaths = true;
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// Action special help
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actionspecialhelp = "https://wiki.srb2.org/wiki/Linedef_type_%K";
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// Generalized actions
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generalizedlinedefs = false;
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generalizedsectors = true;
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// Maximum safe map size check (0 means skip check)
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safeboundary = 0;
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// Map boundaries. Map objects can only be placed within these boundaries
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leftboundary = -32768;
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rightboundary = 32767;
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topboundary = 32767;
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bottomboundary = -32768;
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// Texture loading options
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mixtexturesflats = true;
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defaulttexturescale = 1.0f;
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defaultflatscale = 1.0f;
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scaledtextureoffsets = false;
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maxcolormapalpha = 25;
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// Thing number for start position in 3D Mode
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start3dmode = 3328;
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// Texture sources
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textures
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{
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include("SRB222_misc.cfg", "textures");
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}
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// Patch sources
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patches
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{
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include("SRB222_misc.cfg", "patches");
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}
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// Sprite sources
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sprites
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{
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include("SRB222_misc.cfg", "sprites");
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}
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// Flat sources
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flats
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{
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include("SRB222_misc.cfg", "flats");
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}
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}
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mapformat_udmf
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{
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// The format interface handles the map data format
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formatinterface = "UniversalMapSetIO";
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// Default nodebuilder configurations
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defaultsavecompiler = "zdbsp_udmf_normal";
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defaulttestcompiler = "zdbsp_udmf_fast";
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// Determines the textmap namespace
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engine = "srb2";
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maplumpnames
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{
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include("UDMF_misc.cfg", "udmfmaplumpnames_begin");
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include("SRB222_misc.cfg", "udmfmaplumpnames");
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include("UDMF_misc.cfg", "udmfmaplumpnames_end");
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}
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universalfields
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{
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include("SRB222_misc.cfg", "universalfields");
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}
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// Disable Doom-related modes that don't make sense for SRB2
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soundsupport = false;
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automapsupport = false;
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// When this is set to true, sectors with the same tag will light up when a line is highlighted
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linetagindicatesectors = false;
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// Enables support for individual offsets of upper/middle/lower sidedef textures
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localsidedeftextureoffsets = true;
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// Enables support for plane equation slopes
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planeequationsupport = true;
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// Enables setting distinct brightness for floor, ceiling, and walls
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distinctfloorandceilingbrightness = true;
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distinctwallbrightness = false;
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// Enables setting distinct brightness for upper, middle, and lower sidedef parts
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distinctsidedefpartbrightness = false;
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// Special linedefs
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include("SRB222_misc.cfg", "speciallinedefs_udmf");
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// Default flags for first new thing
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defaultthingflags
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{
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}
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// SECTOR FLAGS
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sectorflags
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{
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include("SRB222_misc.cfg", "sectorflags");
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}
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sectorflagscategories
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{
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include("SRB222_misc.cfg", "sectorflagscategories");
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}
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// DEFAULT SECTOR BRIGHTNESS LEVELS
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sectorbrightness
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{
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include("SRB222_misc.cfg", "sectorbrightness");
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}
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damagetypes = "Generic Water Fire Lava Electric Spike DeathPitTilt DeathPitNoTilt Instakill SpecialStage";
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triggerertypes = "Player AllPlayers Mobj";
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// LINEDEF FLAGS
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linedefflags
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{
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include("SRB222_misc.cfg", "linedefflags_udmf");
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}
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linedefflagstranslation
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{
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include("SRB222_misc.cfg", "linedefflagstranslation");
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}
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// LINEDEF RENDERSTYLES
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linedefrenderstyles
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{
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include("SRB222_misc.cfg", "linedefrenderstyles");
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}
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// THING FLAGS
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thingflags
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{
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include("SRB222_misc.cfg", "thingflags_udmf");
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}
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// Thing flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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thingflagstranslation
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{
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include("SRB222_misc.cfg", "thingflagstranslation");
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}
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// How to compare thing flags (for the stuck things error checker)
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thingflagscompare
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{
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}
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// THING TYPES
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thingtypes
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{
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include("SRB222_things.cfg", "udmf");
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}
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// LINEDEF TYPES
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linedeftypes
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{
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include("SRB222_linedefs.cfg", "udmf");
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}
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} |