UltimateZoneBuilder/Source/Core/General
2024-07-15 15:44:50 +02:00
..
AssemblyHash.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
AutoSaver.cs Autosave map functionality (#995) 2023-12-15 22:49:28 +01:00
BinaryHeap.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Clock.cs - fix visual mode movement not working 2019-08-22 16:26:22 +02:00
CRC.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ErrorItem.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ErrorLogger.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FileLockChecker.cs Check for unix instead of linux in file locker (PR#885 by pac85) 2023-05-19 22:55:02 +03:00
General.cs Merge remote-tracking branch 'udb/master' 2024-01-28 22:36:53 +01:00
Hasher.cs Added the Unity port IWADs (and some others) to the list of known official IWADs 2023-05-21 09:54:55 +02:00
Launcher.cs Pass folder resources to SRB2 properly, using new launcher parameters 2023-06-03 00:09:26 +02:00
MapManager.cs Fixed an issue where unknown linedef and thing flags were lost when loading the map with the wrong game configuration, or switching between game configurations in the binary map formats. Fixes #1072 2024-07-13 16:25:30 +02:00
MD5Hash.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
MurmurHash2.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SavePurpose.cs Autosave map functionality (#995) 2023-12-15 22:49:28 +01:00
SHA256Hash.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
StepsList.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ToastManager.cs Add support for toasts (#817) 2022-11-06 15:08:22 +01:00
UpdateChecker.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00