mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-26 22:01:45 +00:00
A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
54fccb73e7
Fixed, long texture names support: in some cases long texture names were not processed correctly when pasting map geometry. Fixed, Visual mode: in some cases combined sidedef brightness was calculated incorrectly. Also, MAPINFO FadeColor and OutsideFogColor properties are now taken into account. Hexen_linedefs.cfg: "Door Raise" and "Door Locked Raise" used incorrect enums for "Close Delay". |
||
---|---|---|
Build | ||
Documents | ||
Help | ||
Resources | ||
Setup | ||
Source | ||
Tests | ||
Builder.sln | ||
ChangelogMaker.exe | ||
CompileHelp.bat | ||
MakeRelease.bat | ||
MakeSVNRelease.bat | ||
VersionFromSVN.exe |