UltimateZoneBuilder/Source/Core/Resources/UDMF.cfg

102 lines
1.4 KiB
INI
Executable file

/********************************************************************\
Configuration for UDMF map reader/writer (UniversalMapSetIO)
\********************************************************************/
// These are the fields managed by Doom Builder (either handled or ignored intentionally)
// and are no to be shown in the custom fields of the map elements.
managedfields
{
vertex
{
x;
y;
zceiling;
zfloor;
}
linedef
{
id;
moreids;
v1;
v2;
special;
arg0;
arg1;
arg2;
arg3;
arg4;
sidefront;
sideback;
arg5;
arg6;
arg7;
arg8;
arg9;
//stringarg0; This breaks at the moment.
//stringarg1; TODO: figure out why
}
sidedef
{
offsetx;
offsety;
texturetop;
texturebottom;
texturemiddle;
sector;
}
sector
{
heightfloor;
heightceiling;
texturefloor;
textureceiling;
lightlevel;
special;
id;
moreids;
floorplane_a;
floorplane_b;
floorplane_c;
floorplane_d;
ceilingplane_a;
ceilingplane_b;
ceilingplane_c;
ceilingplane_d;
//lightalpha;
//fadealpha;
//fadestart;
//fadeend;
}
thing
{
id;
x;
y;
height;
angle;
pitch;
roll;
scalex;
scaley;
scale;
type;
special;
arg0;
arg1;
arg2;
arg3;
arg4;
arg5;
arg6;
arg7;
arg8;
arg9;
//stringarg0; This breaks at the moment.
//stringarg1; TODO: figure out why
}
}