UltimateZoneBuilder/Source/Core
codeimp 53cadc3186 Fixed continuous replace (hang) when replacing the same text in script editor.
Small improvements on the Find and Replace window behavior in script editor.
2010-08-02 06:11:35 +00:00
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Actions Restructured configuration parsing code and added a file include system. Use in structure where to include a file like this: include(file [, structurepath] ); 2009-07-28 13:40:30 +00:00
Compilers Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Config @ Thing sprite scale can now also be set in Game Configurations. Use 'spritescale' property in things or thing categories. 2010-08-01 18:23:41 +00:00
Controls Fixed continuous replace (hang) when replacing the same text in script editor. 2010-08-02 06:11:35 +00:00
Data Added actions to move the camera up and down in 3D visual modes (no default keys bound) 2010-05-08 13:14:48 +00:00
Editing Added zoom factor option to preferences (thanks Sigma 7 and boris) 2010-08-01 18:04:13 +00:00
General Fixed crash when pressing CTRL+S to save the map when no map is open. 2010-08-01 20:52:56 +00:00
Geometry Added actions to move the camera up and down in 3D visual modes (no default keys bound) 2010-05-08 13:14:48 +00:00
IO Added support for tall patches 2010-08-01 00:07:12 +00:00
Map @ UnlockBuffers() added to Sector.UpdateCache() and some additional vertex buffer usage flag changes. Also added a note that some DirectX warnings can't easily be fixed, so we'll live with that (they are harmless, just not nice to see). 2010-08-01 16:02:00 +00:00
Plugins @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00
Properties @ version number update 2009-07-12 11:52:48 +00:00
Rendering @ woops, this should not use the LockFlags.NoOverwrite flag because it will overwrite things! 2010-08-01 18:28:39 +00:00
Resources Added actions to move the camera up and down in 3D visual modes (no default keys bound) 2010-05-08 13:14:48 +00:00
Types @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualModes Added actions to move the camera up and down in 3D visual modes (no default keys bound) 2010-05-08 13:14:48 +00:00
Windows Fixed continuous replace (hang) when replacing the same text in script editor. 2010-08-02 06:11:35 +00:00
ZDoom Fixed a bug in the DECORATE parser that misread a negative DoomEdNum (negative is now interpreted as NO DoomEdNum) 2010-08-01 20:08:29 +00:00
Builder.csproj @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00