UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 53a317c0dd Updated, Visual mode: updated FLATSPRITE support to match the current GZDoom implementation.
Fixed, Visual mode: things in sectors affected by line slope effect were not updated when sector height was indirectly changed.
Game configurations: added "internalsoundnames" property.
Updated documentation ("Game Configuration - Basic Settings" page).
2016-10-04 09:53:38 +00:00
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ClassicModes Added, Things mode: minimum/maximum sound radii can now be displayed for ZDoom's Ambient Sound things. 2016-10-03 11:42:12 +00:00
ErrorChecks Added, Map Analysis mode: added "Check unknown ACS scripts" error check. 2016-09-12 14:08:45 +00:00
FindReplace Fixed several cases when sector/linedef tag changes were incorrectly recorded by undo system. 2016-07-06 00:15:19 +00:00
General Added, Things mode: minimum/maximum sound radii can now be displayed for ZDoom's Ambient Sound things. 2016-10-03 11:42:12 +00:00
Interface Added, Things mode: minimum/maximum sound radii can now be displayed for ZDoom's Ambient Sound things. 2016-10-03 11:42:12 +00:00
IO Added Rendering toolbar items to the View menu. 2016-09-07 15:15:07 +00:00
Properties Added, Things mode: minimum/maximum sound radii can now be displayed for ZDoom's Ambient Sound things. 2016-10-03 11:42:12 +00:00
Resources Added, Things mode: minimum/maximum sound radii can now be displayed for ZDoom's Ambient Sound things. 2016-10-03 11:42:12 +00:00
VisualModes Updated, Visual mode: updated FLATSPRITE support to match the current GZDoom implementation. 2016-10-04 09:53:38 +00:00
BuilderModes.csproj Added, Things mode: minimum/maximum sound radii can now be displayed for ZDoom's Ambient Sound things. 2016-10-03 11:42:12 +00:00