A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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codeimp 525eb2c87e Fixed a bug in the DECORATE parser that misread a negative DoomEdNum (negative is now interpreted as NO DoomEdNum)
Fixed a bug in the DECORATE parser that caused misreading when a single-line comment was placed after an Actor property value.
2010-08-01 20:08:29 +00:00
Build Fixed the Heretic config to actually display hanging things on the ceiling in visual mode 2010-03-24 17:39:49 +00:00
Documents @ These are horribly outdated (and I don't feel like making new diagrams) 2009-06-23 17:07:45 +00:00
Help @ Some documentation on the Game Configurations in the reference manual 2010-01-11 15:49:03 +00:00
Resources @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
Setup @ Setup installer script now correctly includes subdirectories of Configurations, Scripting and Sprites directories 2010-01-03 13:12:16 +00:00
Source Fixed a bug in the DECORATE parser that misread a negative DoomEdNum (negative is now interpreted as NO DoomEdNum) 2010-08-01 20:08:29 +00:00
Tests Added support for DECORATE 'scale' property in actors (sprites in Visual Mode now scale accordingly) 2010-07-31 21:17:49 +00:00
Builder.sln @ Added Image Drawing Example plugin to repository 2009-08-02 22:10:34 +00:00
MakeRelease.bat @ release build script fix 2009-05-05 06:16:13 +00:00
VersionFromSVN.exe @ updated release build script to rename the setup installer filename with revision number included 2009-04-27 11:02:15 +00:00